clean up some player structs
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+1
-1
@@ -71,7 +71,7 @@ Client::Client(
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void Client::set_license(shared_ptr<const License> l) {
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this->license = l;
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this->game_data.serial_number = this->license->serial_number;
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this->game_data.guild_card_number = this->license->serial_number;
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if (this->version() == GameVersion::BB) {
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this->game_data.bb_username = this->license->username;
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}
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