clean up some player structs
This commit is contained in:
+2
-1
@@ -18,7 +18,8 @@ struct BattleParams {
|
||||
le_uint16_t dfp; // defense
|
||||
le_uint16_t ata; // accuracy
|
||||
le_uint16_t lck; // luck
|
||||
uint8_t unknown_a1[0x0E];
|
||||
le_uint16_t esp; // ???
|
||||
uint8_t unknown_a1[0x0C];
|
||||
le_uint32_t experience;
|
||||
le_uint32_t difficulty;
|
||||
} __attribute__((packed));
|
||||
|
||||
Reference in New Issue
Block a user