add some Ep3 command notes
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+2
-2
@@ -2956,8 +2956,8 @@ void send_game_flag_state_t(shared_ptr<Client> c) {
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if ((difficulty != l->difficulty) && !use_v3_cmd) {
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continue;
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}
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const auto& diff_flags = l->quest_flag_values->for_difficulty(difficulty);
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const auto& diff_known_flags = l->quest_flags_known->for_difficulty(difficulty);
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const auto& diff_flags = l->quest_flag_values->array(difficulty);
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const auto& diff_known_flags = l->quest_flags_known->array(difficulty);
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for (uint8_t z = 0; z < diff_known_flags.data.size(); z++) {
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uint8_t known_flags = diff_known_flags.data[z];
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if (!known_flags) {
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