refine some BB structures
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+48
-1
@@ -10,8 +10,9 @@
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#include <phosg/Strings.hh>
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#include <string>
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#include "Episode3/DataIndexes.hh"
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#include "PSOEncryption.hh"
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#include "Player.hh"
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#include "PlayerSubordinates.hh"
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#include "Text.hh"
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struct ShuffleTables {
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@@ -117,6 +118,52 @@ struct PSOGCEp3SystemFile {
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/* 012C */
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} __attribute__((packed));
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struct PSOBBSystemFileBase {
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/* 0000 */ be_uint32_t checksum = 0;
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/* 0004 */ be_int16_t music_volume = -50;
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/* 0006 */ int8_t sound_volume = 0;
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/* 0007 */ uint8_t language = 0;
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/* 0008 */ be_uint32_t server_time_delta_frames = 1728000;
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/* 000C */ be_uint16_t udp_behavior = 0; // 0 = auto, 1 = on, 2 = off
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/* 000E */ be_uint16_t surround_sound_enabled = 0;
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/* 0010 */ parray<uint8_t, 0x0100> event_flags;
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/* 0110 */ le_uint32_t creation_timestamp = 0;
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/* 0114 */
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} __attribute__((packed));
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struct PSOBBSystemFile {
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/* 0000 */ PSOBBSystemFileBase base;
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/* 0114 */ parray<uint8_t, 0x016C> key_config;
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/* 0280 */ parray<uint8_t, 0x0038> joystick_config;
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/* 02B8 */ le_uint32_t guild_card_number = 0;
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/* 02BC */ le_uint32_t team_id = 0;
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/* 02C0 */ le_uint64_t team_info = 0;
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/* 02C8 */ le_uint16_t team_privilege_level = 0;
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/* 02CA */ le_uint16_t reserved = 0;
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/* 02CC */ pstring<TextEncoding::UTF16, 0x0010> team_name;
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/* 02EC */ parray<uint8_t, 0x0800> team_flag;
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/* 0AEC */ le_uint32_t team_rewards = 0;
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/* 0AF0 */
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} __attribute__((packed));
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struct PSOBBGuildCardFile {
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struct Entry {
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/* 0000 */ GuildCardBB data;
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/* 0108 */ pstring<TextEncoding::UTF16, 0x58> comment;
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/* 01B8 */ parray<uint8_t, 0x4> unknown_a1;
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/* 01BC */
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void clear();
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} __attribute__((packed));
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PSOBBSystemFileBase system_file;
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parray<GuildCardBB, 0x1C> blocked;
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parray<uint8_t, 0x180> unknown_a2;
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parray<Entry, 0x69> entries;
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uint32_t checksum() const;
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} __attribute__((packed));
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struct PSOGCSaveFileSymbolChatEntry {
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/* 00 */ be_uint32_t present;
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/* 04 */ pstring<TextEncoding::SJIS, 0x18> name;
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