make games and quests work on gc

This commit is contained in:
Martin Michelsen
2018-11-12 11:06:10 -08:00
parent 89fde4d25f
commit 02d43ce22b
13 changed files with 294 additions and 206 deletions
+6 -6
View File
@@ -212,14 +212,14 @@ void Server::receive_and_process_commands(shared_ptr<Client> c, struct buffereve
// to call string functions on the buffer in command handlers
string data = c->recv_buffer.substr(offset + header_size, size - header_size);
data.append(4, '\0');
try {
// try {
process_command(this->state, c, header->command(c->version),
header->flag(c->version), size - header_size, data.data());
} catch (const exception& e) {
log(INFO, "[Server] error in client stream: %s", e.what());
c->should_disconnect = true;
return;
}
// } catch (const exception& e) {
// log(INFO, "[Server] error in client stream: %s", e.what());
// c->should_disconnect = true;
// return;
// }
// BB pads commands to 8-byte boundaries, so if we see a shorter command,
// skip over the padding