don't recreate random state for sequential ep3 battles

This commit is contained in:
Martin Michelsen
2023-06-10 09:53:54 -07:00
parent ee837712aa
commit 0386d14638
9 changed files with 30 additions and 35 deletions
+2 -1
View File
@@ -8,6 +8,7 @@
#include <string>
#include <vector>
#include "PSOEncryption.hh"
#include "StaticGameData.hh"
#include "Text.hh"
@@ -117,7 +118,7 @@ private:
void generate_variations(
parray<le_uint32_t, 0x20>& variations,
std::shared_ptr<std::mt19937> random,
std::shared_ptr<PSOLFGEncryption> random,
Episode episode,
bool is_solo);
std::vector<std::string> map_filenames_for_variation(