implement Episode 3 meseta

This commit is contained in:
Martin Michelsen
2023-09-24 16:25:38 -07:00
parent 8b544830a0
commit 058b040975
23 changed files with 561 additions and 459 deletions
+153 -157
View File
@@ -10,103 +10,172 @@
using namespace std;
License::License()
License::License(const JSON& json)
: serial_number(0),
privileges(0),
ban_end_time(0) {}
flags(0),
ban_end_time(0),
ep3_current_meseta(0),
ep3_total_meseta_earned(0) {
this->serial_number = json.get_int("SerialNumber");
this->access_key = json.get_string("AccessKey", "");
this->gc_password = json.get_string("GCPassword", "");
this->bb_username = json.get_string("BBUsername", "");
this->bb_password = json.get_string("BBPassword", "");
this->flags = json.get_int("Flags", 0);
this->ban_end_time = json.get_int("BanEndTime", 0);
this->ep3_current_meseta = json.get_int("Ep3CurrentMeseta", 0);
this->ep3_total_meseta_earned = json.get_int("Ep3TotalMesetaEarned", 0);
}
JSON License::json() const {
return JSON::dict({
{"SerialNumber", this->serial_number},
{"AccessKey", this->access_key},
{"GCPassword", this->gc_password},
{"BBUsername", this->bb_username},
{"BBPassword", this->bb_password},
{"Flags", this->flags},
{"BanEndTime", this->ban_end_time},
{"Ep3CurrentMeseta", this->ep3_current_meseta},
{"Ep3TotalMesetaEarned", this->ep3_total_meseta_earned},
});
}
void License::save() const {
if (!(this->flags & License::Flag::TEMPORARY)) {
auto json = this->json();
string json_data = json.serialize(JSON::SerializeOption::FORMAT | JSON::SerializeOption::HEX_INTEGERS);
string filename = string_printf("system/licenses/%010" PRIu32 ".json", this->serial_number);
save_file(filename, json_data);
}
}
void License::delete_file() const {
string filename = string_printf("system/licenses/%010" PRIu32 ".json", this->serial_number);
remove(filename.c_str());
}
string License::str() const {
string ret = string_printf("License(serial_number=%" PRIu32, this->serial_number);
if (!this->username.empty()) {
ret += ", username=";
ret += this->username;
}
if (!this->bb_password.empty()) {
ret += ", bb-password=";
ret += this->bb_password;
}
vector<string> tokens;
tokens.emplace_back(string_printf("serial_number=%010" PRIu32 "/%08" PRIX32, this->serial_number, this->serial_number));
if (!this->access_key.empty()) {
ret += ", access-key=";
ret += this->access_key;
tokens.emplace_back("access_key=" + this->access_key);
}
if (!this->gc_password.empty()) {
ret += ", gc-password=";
ret += this->gc_password;
tokens.emplace_back("gc_password=" + this->gc_password);
}
ret += string_printf(", privileges=%" PRIu32, this->privileges);
if (!this->bb_username.empty()) {
tokens.emplace_back("bb_username=" + this->bb_username);
}
if (!this->bb_password.empty()) {
tokens.emplace_back("bb_password=" + this->bb_password);
}
tokens.emplace_back(string_printf("flags=%08" PRIX32, this->flags));
if (this->ban_end_time) {
ret += string_printf(", banned-until=%" PRIu64, this->ban_end_time);
tokens.emplace_back(string_printf("ban_end_time=%016" PRIX64, this->ban_end_time));
}
return ret + ")";
if (this->ep3_current_meseta) {
tokens.emplace_back(string_printf("ep3_current_meseta=%" PRIu32, this->ep3_current_meseta));
}
if (this->ep3_total_meseta_earned) {
tokens.emplace_back(string_printf("ep3_total_meseta_earned=%" PRIu32, this->ep3_total_meseta_earned));
}
return "[License: " + join(tokens, ", ") + "]";
}
LicenseManager::LicenseManager()
: filename(""),
autosave(false) {}
struct BinaryLicense {
ptext<char, 0x14> username; // BB username (max. 16 chars; should technically be Unicode)
ptext<char, 0x14> bb_password; // BB password (max. 16 chars)
uint32_t serial_number; // PC/GC serial number. MUST BE PRESENT FOR BB LICENSES TOO; this is also the player's guild card number.
ptext<char, 0x10> access_key; // PC/GC access key. (to log in using PC on a GC license, just enter the first 8 characters of the GC access key)
ptext<char, 0x0C> gc_password; // GC password
uint32_t privileges; // privilege level
uint64_t ban_end_time; // end time of ban (zero = not banned)
} __attribute__((packed));
LicenseManager::LicenseManager(const string& filename)
: filename(filename),
autosave(true) {
try {
auto licenses = load_vector_file<License>(this->filename);
for (const auto& read_license : licenses) {
shared_ptr<License> license(new License(read_license));
LicenseIndex::LicenseIndex() : autosave(true) {
if (!isdir("system/licenses")) {
mkdir("system/licenses", 0755);
}
// Before the temporary flag existed, licenses with root privileges would
// have the temporary flag set. To migrate these, explicitly unset the
// flag for all licenses loaded from the license file.
license->privileges &= ~Privilege::TEMPORARY;
uint32_t serial_number = license->serial_number;
this->bb_username_to_license.emplace(license->username, license);
this->serial_number_to_license.emplace(serial_number, license);
// Convert binary licenses to JSON licenses and save them
if (isfile("system/licenses.nsi")) {
auto bin_licenses = load_vector_file<BinaryLicense>("system/licenses.nsi");
for (const auto& bin_license : bin_licenses) {
// Only add licenses from the binary file if there isn't a JSON version of
// the same license
try {
this->get(bin_license.serial_number);
} catch (const missing_license&) {
License license;
license.serial_number = bin_license.serial_number;
license.access_key = bin_license.access_key;
license.gc_password = bin_license.gc_password;
license.bb_username = bin_license.username;
license.bb_password = bin_license.bb_password;
license.flags = bin_license.privileges & (~License::Flag::TEMPORARY);
license.ban_end_time = bin_license.ban_end_time;
license.ep3_current_meseta = 0;
license.ep3_total_meseta_earned = 0;
license.save();
}
}
} catch (const cannot_open_file&) {
license_log.warning("File %s does not exist; no licenses are registered",
this->filename.c_str());
::remove("system/licenses.nsi");
}
}
void LicenseManager::save() const {
if (this->filename.empty()) {
throw logic_error("license manager has no filename; cannot save");
}
auto f = fopen_unique(this->filename, "wb");
for (const auto& it : this->serial_number_to_license) {
if (it.second->privileges & Privilege::TEMPORARY) {
continue;
for (const auto& item : list_directory("system/licenses")) {
if (ends_with(item, ".json")) {
JSON json = JSON::parse(load_file("system/licenses/" + item));
shared_ptr<License> license(new License(json));
this->add(license);
}
fwritex(f.get(), it.second.get(), sizeof(License));
}
}
void LicenseManager::set_autosave(bool autosave) {
void LicenseIndex::set_autosave(bool autosave) {
this->autosave = autosave;
}
shared_ptr<const License> LicenseManager::verify_pc(uint32_t serial_number,
const string& access_key) const {
try {
auto& license = this->serial_number_to_license.at(serial_number);
if (!license->access_key.eq_n(access_key, 8)) {
throw incorrect_access_key();
}
size_t LicenseIndex::count() const {
return this->serial_number_to_license.size();
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
return license;
shared_ptr<License> LicenseIndex::get(uint32_t serial_number) const {
try {
return this->serial_number_to_license.at(serial_number);
} catch (const out_of_range&) {
throw missing_license();
}
}
shared_ptr<const License> LicenseManager::verify_gc(uint32_t serial_number,
const string& access_key) const {
vector<shared_ptr<License>> LicenseIndex::all() const {
vector<shared_ptr<License>> ret;
ret.reserve(this->serial_number_to_license.size());
for (const auto& it : this->serial_number_to_license) {
ret.emplace_back(it.second);
}
return ret;
}
void LicenseIndex::add(shared_ptr<License> l) {
this->serial_number_to_license[l->serial_number] = l;
if (!l->bb_username.empty()) {
this->bb_username_to_license[l->bb_username] = l;
}
}
void LicenseIndex::remove(uint32_t serial_number) {
auto l = this->serial_number_to_license.at(serial_number);
this->serial_number_to_license.erase(l->serial_number);
if (!l->bb_username.empty()) {
this->bb_username_to_license.erase(l->bb_username);
}
}
shared_ptr<License> LicenseIndex::verify_v1_v2(uint32_t serial_number, const string& access_key) const {
try {
auto& license = this->serial_number_to_license.at(serial_number);
if (!license->access_key.eq_n(access_key, 12)) {
if (license->access_key.compare(0, 8, access_key) != 0) {
throw incorrect_access_key();
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
@@ -118,11 +187,25 @@ shared_ptr<const License> LicenseManager::verify_gc(uint32_t serial_number,
}
}
shared_ptr<const License> LicenseManager::verify_gc(uint32_t serial_number,
const string& access_key, const string& password) const {
shared_ptr<License> LicenseIndex::verify_gc(uint32_t serial_number, const string& access_key) const {
try {
auto& license = this->serial_number_to_license.at(serial_number);
if (!license->access_key.eq_n(access_key, 12)) {
if (license->access_key != access_key) {
throw incorrect_access_key();
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
return license;
} catch (const out_of_range&) {
throw missing_license();
}
}
shared_ptr<License> LicenseIndex::verify_gc(uint32_t serial_number, const string& access_key, const string& password) const {
try {
auto& license = this->serial_number_to_license.at(serial_number);
if (license->access_key != access_key) {
throw incorrect_access_key();
}
if (license->gc_password != password) {
@@ -137,14 +220,12 @@ shared_ptr<const License> LicenseManager::verify_gc(uint32_t serial_number,
}
}
shared_ptr<const License> LicenseManager::verify_bb(const string& username,
const string& password) const {
shared_ptr<License> LicenseIndex::verify_bb(const string& username, const string& password) const {
try {
auto& license = this->bb_username_to_license.at(username);
if (license->bb_password != password) {
throw incorrect_password();
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
@@ -153,88 +234,3 @@ shared_ptr<const License> LicenseManager::verify_bb(const string& username,
throw missing_license();
}
}
size_t LicenseManager::count() const {
return this->serial_number_to_license.size();
}
void LicenseManager::ban_until(uint32_t serial_number, uint64_t end_time) {
this->serial_number_to_license.at(serial_number)->ban_end_time = end_time;
if (this->autosave) {
this->save();
}
}
shared_ptr<const License> LicenseManager::get(uint32_t serial_number) const {
try {
return this->serial_number_to_license.at(serial_number);
} catch (const out_of_range&) {
throw missing_license();
}
}
void LicenseManager::add(shared_ptr<License> l) {
this->serial_number_to_license[l->serial_number] = l;
if (!l->username.empty()) {
this->bb_username_to_license[l->username] = l;
}
if (this->autosave) {
this->save();
}
}
void LicenseManager::remove(uint32_t serial_number) {
auto l = this->serial_number_to_license.at(serial_number);
this->serial_number_to_license.erase(l->serial_number);
if (!l->username.empty()) {
this->bb_username_to_license.erase(l->username);
}
if (this->autosave) {
this->save();
}
}
vector<License> LicenseManager::snapshot() const {
vector<License> ret;
for (auto it : this->serial_number_to_license) {
ret.emplace_back(*it.second);
}
return ret;
}
shared_ptr<License> LicenseManager::create_license_pc(
uint32_t serial_number, const string& access_key, bool temporary) {
shared_ptr<License> l(new License());
l->serial_number = serial_number;
l->access_key = access_key;
if (temporary) {
l->privileges |= Privilege::TEMPORARY;
}
return l;
}
shared_ptr<License> LicenseManager::create_license_gc(
uint32_t serial_number, const string& access_key, const string& password,
bool temporary) {
shared_ptr<License> l(new License());
l->serial_number = serial_number;
l->access_key = access_key;
l->gc_password = password;
if (temporary) {
l->privileges |= Privilege::TEMPORARY;
}
return l;
}
shared_ptr<License> LicenseManager::create_license_bb(
uint32_t serial_number, const string& username, const string& password,
bool temporary) {
shared_ptr<License> l(new License());
l->serial_number = serial_number;
l->username = username;
l->bb_password = password;
if (temporary) {
l->privileges |= Privilege::TEMPORARY;
}
return l;
}