implement Episode 3 meseta
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+4
-4
@@ -38,7 +38,7 @@ public:
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std::unique_ptr<struct event, void (*)(struct event*)> timeout_event;
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std::shared_ptr<const License> license;
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std::shared_ptr<License> license;
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Channel client_channel;
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Channel server_channel;
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@@ -120,13 +120,13 @@ public:
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std::shared_ptr<ProxyServer> server,
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uint16_t local_port,
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GameVersion version,
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std::shared_ptr<const License> license,
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std::shared_ptr<License> license,
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const ClientConfigBB& newserv_client_config);
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LinkedSession(
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std::shared_ptr<ProxyServer> server,
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uint16_t local_port,
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GameVersion version,
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std::shared_ptr<const License> license,
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std::shared_ptr<License> license,
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const struct sockaddr_storage& next_destination);
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LinkedSession(
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std::shared_ptr<ProxyServer> server,
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@@ -171,7 +171,7 @@ public:
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std::shared_ptr<LinkedSession> get_session();
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std::shared_ptr<LinkedSession> get_session_by_name(const std::string& name);
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std::shared_ptr<LinkedSession> create_licensed_session(
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std::shared_ptr<const License> l,
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std::shared_ptr<License> l,
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uint16_t local_port,
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GameVersion version,
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const ClientConfigBB& newserv_client_config);
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