add download quest conversion function
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@@ -6,6 +6,7 @@
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#include <phosg/Strings.hh>
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#include "Compression.hh"
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#include "PSOEncryption.hh"
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#include "Text.hh"
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using namespace std;
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@@ -56,8 +57,8 @@ struct PSOQuestHeaderDC { // same for dc v1 and v2, thankfully
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uint32_t unknown_offset1;
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uint32_t size;
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uint32_t unused;
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uint8_t is_download;
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uint8_t unknown1;
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uint8_t unknown2;
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uint16_t quest_number; // 0xFFFF for challenge quests
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char name[0x20];
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char short_description[0x80];
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@@ -69,8 +70,8 @@ struct PSOQuestHeaderPC {
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uint32_t unknown_offset1;
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uint32_t size;
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uint32_t unused;
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uint8_t is_download;
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uint8_t unknown1;
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uint8_t unknown2;
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uint16_t quest_number; // 0xFFFF for challenge quests
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char16_t name[0x20];
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char16_t short_description[0x80];
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@@ -82,7 +83,8 @@ struct PSOQuestHeaderGC {
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uint32_t unknown_offset1;
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uint32_t size;
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uint32_t unused;
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uint16_t unknown1;
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uint8_t is_download;
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uint8_t unknown1;
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uint8_t quest_number;
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uint8_t episode; // 1 = ep2. apparently some quests have 0xFF here, which means ep1 (?)
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char name[0x20];
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@@ -362,3 +364,76 @@ vector<shared_ptr<const Quest>> QuestIndex::filter(GameVersion version,
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return ret;
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}
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static string create_download_quest_file(const string& compressed_data,
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size_t decompressed_size) {
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struct PSODownloadQuestHeader {
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uint32_t decompressed_size;
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uint32_t encryption_seed; // note: use PC encryption, even for GC quests
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};
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string data(8, '\0');
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auto* header = reinterpret_cast<PSODownloadQuestHeader*>(const_cast<char*>(
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compressed_data.data()));
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header->decompressed_size = decompressed_size + sizeof(PSODownloadQuestHeader);
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header->encryption_seed = random_object<uint32_t>();
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data += compressed_data;
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// add extra bytes if necessary so encryption won't fail
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data.resize((data.size() + 3) & (~3));
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// TODO: for DC quests, do we use DC encryption?
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PSOPCEncryption encr(header->encryption_seed);
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encr.encrypt(const_cast<char*>(data.data() + sizeof(PSODownloadQuestHeader)),
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data.size() - sizeof(PSODownloadQuestHeader));
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return data;
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}
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shared_ptr<Quest> Quest::create_download_quest(const string& file_basename) const {
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if (this->category == QuestCategory::Download) {
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throw invalid_argument("quest is already a download quest");
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}
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string decompressed_bin = prs_decompress(*this->bin_contents());
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void* data_ptr = const_cast<char*>(decompressed_bin.data());
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switch (this->version) {
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case GameVersion::DC:
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reinterpret_cast<PSOQuestHeaderDC*>(data_ptr)->is_download = 0x01;
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break;
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case GameVersion::PC:
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reinterpret_cast<PSOQuestHeaderDC*>(data_ptr)->is_download = 0x01;
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break;
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case GameVersion::GC:
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reinterpret_cast<PSOQuestHeaderDC*>(data_ptr)->is_download = 0x01;
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break;
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case GameVersion::BB:
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throw invalid_argument("PSOBB does not support download quests");
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default:
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throw invalid_argument("unknown game version");
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}
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shared_ptr<Quest> dlq(new Quest(file_basename));
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dlq->quest_id = this->quest_id;
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dlq->category = QuestCategory::Download;
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dlq->episode = this->episode;
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dlq->is_dcv1 = this->is_dcv1;
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dlq->joinable = this->joinable;
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dlq->version = this->version;
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dlq->name = this->name;
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dlq->short_description = this->short_description;
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dlq->long_description = this->long_description;
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dlq->bin_contents_ptr.reset(new string(create_download_quest_file(
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prs_compress(decompressed_bin), decompressed_bin.size())));
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auto dat_contents = this->dat_contents();
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dlq->dat_contents_ptr.reset(new string(create_download_quest_file(
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*dat_contents, prs_decompress_size(*dat_contents))));
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save_file(dlq->bin_filename(), *dlq->bin_contents_ptr);
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save_file(dlq->dat_filename(), *dlq->dat_contents_ptr);
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return dlq;
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}
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