remove note about Ep3 6x70
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@@ -4673,8 +4673,6 @@ struct G_SetQuestFlags_6x6F {
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// 6x70: Sync player disp data and inventory (used while loading into game)
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// 6x70: Sync player disp data and inventory (used while loading into game)
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// Annoyingly, they didn't use the same format as the 65/67/68 commands here,
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// Annoyingly, they didn't use the same format as the 65/67/68 commands here,
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// and instead rearranged a bunch of things.
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// and instead rearranged a bunch of things.
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// Episode 3 does not send this command, since the relevant data is sent to the
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// joining player in the 64 command instead.
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struct Telepipe {
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struct Telepipe {
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/* 00 */ le_uint16_t client_id;
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/* 00 */ le_uint16_t client_id;
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