use std::strings in places of c-strings in most places
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@@ -24,7 +24,7 @@ struct LevelTable {
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uint32_t unknown[12];
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LevelStats levels[12][200];
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LevelTable(const char* filename, bool compressed);
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LevelTable(const std::string& filename, bool compressed);
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const PlayerStats& base_stats_for_class(uint8_t char_class) const;
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const LevelStats& stats_for_level(uint8_t char_class, uint8_t level) const;
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