use std::strings in places of c-strings in most places
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@@ -433,7 +433,7 @@ static vector<PSOEnemy> parse_map(uint8_t episode, uint8_t difficulty,
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return enemies;
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}
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vector<PSOEnemy> load_map(const char* filename, uint8_t episode,
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vector<PSOEnemy> load_map(const std::string& filename, uint8_t episode,
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uint8_t difficulty, const BattleParams* battle_params, bool alt_enemies) {
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shared_ptr<const string> data = file_cache.get(filename);
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const EnemyEntry* entries = reinterpret_cast<const EnemyEntry*>(data->data());
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