update comment in 6x6D struct
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@@ -4658,7 +4658,7 @@ struct G_SyncObjectState_6x6C_Entry_Decompressed {
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struct G_SyncItemState_6x6D_Decompressed {
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struct G_SyncItemState_6x6D_Decompressed {
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// Note: 16 vs. 15 is not a bug here - there really is an extra field in the
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// Note: 16 vs. 15 is not a bug here - there really is an extra field in the
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// total drop count vs. the floor item count. Despite this, Pioneer 2 or Lab
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// next drop number vs. the floor item count. Despite this, Pioneer 2 or Lab
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// (floor 0) isn't included in next_drop_number_per_floor (so Forest 1 is [0]
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// (floor 0) isn't included in next_drop_number_per_floor (so Forest 1 is [0]
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// in that array) but it is included in floor_item_count_per_floor (so Forest
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// in that array) but it is included in floor_item_count_per_floor (so Forest
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// 1 is [1] there).
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// 1 is [1] there).
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