fix Ep3 NTE tournament menu bugs

This commit is contained in:
Martin Michelsen
2024-02-11 12:17:48 -08:00
parent f548fc04e2
commit 07ebafa8c6
3 changed files with 33 additions and 10 deletions
+19 -3
View File
@@ -2826,8 +2826,24 @@ struct C_CreateChallengeModeAwardItem_BB_07DF {
// The client will send 09 and 10 commands to inspect or enter a tournament. The
// server should respond to an 09 command with an E3 command; the server should
// respond to a 10 command with an E2 command.
// header.flag is the count of filled-in entries.
struct S_TournamentList_Ep3NTE_E0 {
struct Entry {
le_uint32_t menu_id = 0;
le_uint32_t item_id = 0;
uint8_t unknown_a1 = 0;
uint8_t locked = 0;
uint8_t state = 0;
uint8_t unknown_a2 = 0;
le_uint32_t start_time = 0; // In seconds since Unix epoch
pstring<TextEncoding::MARKED, 0x20> name;
le_uint16_t num_teams = 0;
le_uint16_t max_teams = 0;
} __packed__;
parray<Entry, 0x20> entries;
} __packed__;
struct S_TournamentList_Ep3_E0 {
struct Entry {
le_uint32_t menu_id = 0;
@@ -2856,8 +2872,8 @@ struct S_TournamentList_Ep3_E0 {
pstring<TextEncoding::MARKED, 0x20> name;
le_uint16_t num_teams = 0;
le_uint16_t max_teams = 0;
le_uint16_t unknown_a3 = 0;
le_uint16_t unknown_a4 = 0;
le_uint16_t unknown_a3 = 0xFFFF;
le_uint16_t unknown_a4 = 0xFFFF;
} __packed__;
parray<Entry, 0x20> entries;
} __packed__;