merge debugging branch
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#pragma once
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#include <event2/event.h>
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#include <functional>
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#include <map>
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#include <memory>
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#include <phosg/Filesystem.hh>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include "PSOEncryption.hh"
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#include "PSOProtocol.hh"
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#include "ServerState.hh"
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class DownloadSession {
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public:
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DownloadSession(
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std::shared_ptr<struct event_base> base,
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const struct sockaddr_storage& remote,
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const std::string& output_dir,
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Version version,
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uint8_t language,
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std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file,
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uint32_t hardware_id,
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uint32_t serial_number,
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const std::string& access_key,
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const std::string& username,
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const std::string& password,
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const std::string& xb_gamertag,
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uint64_t xb_user_id,
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uint64_t xb_account_id,
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std::shared_ptr<PSOBBCharacterFile> character,
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const std::unordered_set<std::string>& ship_menu_selections,
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const std::vector<std::string>& on_request_complete_commands,
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bool interactive,
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bool show_command_data);
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DownloadSession(const DownloadSession&) = delete;
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DownloadSession(DownloadSession&&) = delete;
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DownloadSession& operator=(const DownloadSession&) = delete;
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DownloadSession& operator=(DownloadSession&&) = delete;
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virtual ~DownloadSession() = default;
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protected:
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// Config (must be set by caller)
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std::string output_dir;
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std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file;
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uint32_t hardware_id;
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uint32_t serial_number;
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std::string access_key;
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std::string username;
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std::string password;
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std::string xb_gamertag;
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uint64_t xb_user_id;
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uint64_t xb_account_id;
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std::shared_ptr<PSOBBCharacterFile> character;
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std::unordered_set<std::string> ship_menu_selections;
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std::vector<std::string> on_request_complete_commands;
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bool interactive;
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// State (set during session)
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phosg::PrefixedLogger log;
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std::shared_ptr<struct event_base> base;
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Channel channel;
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uint32_t guild_card_number;
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parray<uint8_t, 0x28> prev_cmd_data;
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parray<uint8_t, 0x20> client_config;
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bool sent_96;
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std::vector<S_LobbyListEntry_83> lobby_menu_items;
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bool should_request_category_list;
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uint64_t current_request;
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std::map<uint64_t, std::string> pending_requests;
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std::unordered_set<uint64_t> done_requests;
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struct OpenFile {
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uint64_t request;
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std::string filename;
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size_t total_size;
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std::string data;
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};
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std::unordered_map<std::string, OpenFile> open_files;
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struct GameConfig {
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GameMode mode;
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Episode episode;
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bool gov;
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bool v1;
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bool v2;
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bool v3;
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};
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static const std::vector<GameConfig> game_configs;
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size_t current_game_config_index;
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bool in_game;
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bool bin_complete;
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bool dat_complete;
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static void dispatch_on_channel_input(Channel& ch, uint16_t command, uint32_t flag, std::string& msg);
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static void dispatch_on_channel_error(Channel& ch, short events);
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void on_channel_input(uint16_t command, uint32_t flag, std::string& msg);
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void on_channel_error(short events);
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void send_next_request();
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void on_request_complete();
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void assign_item_ids(uint32_t base_item_id);
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void send_93_9D_9E(bool extended);
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void send_61_98(bool is_98);
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};
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