implement server drop tables
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@@ -172,6 +172,7 @@ struct Client : public std::enable_shared_from_this<Client> {
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uint32_t next_exp_value; // next EXP value to give
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G_SwitchStateChanged_6x05 last_switch_enabled_command;
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bool can_chat;
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bool use_server_rare_tables;
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std::string pending_bb_save_username;
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uint8_t pending_bb_save_player_index;
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std::deque<std::function<void(uint32_t, uint32_t)>> function_call_response_queue;
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