fix Influence assist effect
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@@ -990,7 +990,7 @@ void Card::compute_action_chain_results(bool apply_action_conditions, bool ignor
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break;
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case AssistEffect::INFLUENCE:
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if (!is_nte && this->card_type_is_sc_or_creature()) {
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int16_t count = ps->count_set_refs();
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int16_t count = ps->count_hand_refs();
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this->action_chain.chain.ap_effect_bonus += (count >> 1);
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}
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break;
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