replace $defrange with $dicerange
This commit is contained in:
+50
-23
@@ -1817,7 +1817,7 @@ static void server_command_ep3_infinite_time(shared_ptr<Client> c, const std::st
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send_text_message(l, infinite_time_enabled ? "$C6Infinite time enabled" : "$C6Infinite time disabled");
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}
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static void server_command_ep3_set_def_dice_range(shared_ptr<Client> c, const std::string& args) {
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static void server_command_ep3_set_dice_range(shared_ptr<Client> c, const std::string& args) {
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auto l = c->require_lobby();
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check_is_game(l, true);
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check_is_ep3(c, true);
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@@ -1835,37 +1835,64 @@ static void server_command_ep3_set_def_dice_range(shared_ptr<Client> c, const st
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return;
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}
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if (l->tournament_match) {
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send_text_message(c, "$C6Cannot override\nDEF range in a\ntournament");
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send_text_message(c, "$C6Cannot override\ndice ranges in a\ntournament");
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return;
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}
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if (args.empty()) {
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l->ep3_server->map_and_rules->rules.def_dice_range = 0;
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send_text_message_printf(l, "$C6DEF dice range\nset to default");
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} else {
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uint8_t min_dice, max_dice;
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auto tokens = split(args, '-');
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auto parse_dice_range = +[](const string& spec) -> uint8_t {
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auto tokens = split(spec, '-');
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if (tokens.size() == 1) {
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min_dice = stoul(tokens[0]);
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max_dice = min_dice;
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uint8_t v = stoull(spec);
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return (v << 4) | (v & 0x0F);
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} else if (tokens.size() == 2) {
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min_dice = stoul(tokens[0]);
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max_dice = stoul(tokens[1]);
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return (stoull(tokens[0]) << 4) | (stoull(tokens[1]) & 0x0F);
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} else {
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send_text_message(c, "$C6Specify DEF dice\nrange as MIN-MAX");
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throw runtime_error("invalid dice spec format");
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}
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};
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uint8_t def_dice_range = 0;
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uint8_t atk_dice_range_2v1 = 0;
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uint8_t def_dice_range_2v1 = 0;
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for (const auto& spec : split(args, ' ')) {
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auto tokens = split(spec, ':');
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if (tokens.size() != 2) {
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send_text_message(c, "$C6Invalid dice spec\nformat");
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return;
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}
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if (min_dice == 0 || min_dice > 9 || max_dice == 0 || max_dice > 9) {
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send_text_message(c, "$C6DEF dice must be\nin range 1-9");
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return;
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if (tokens[0] == "d") {
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def_dice_range = parse_dice_range(tokens[1]);
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} else if (tokens[0] == "1") {
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atk_dice_range_2v1 = parse_dice_range(tokens[1]);
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def_dice_range_2v1 = atk_dice_range_2v1;
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} else if (tokens[0] == "a1") {
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atk_dice_range_2v1 = parse_dice_range(tokens[1]);
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} else if (tokens[0] == "d1") {
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def_dice_range_2v1 = parse_dice_range(tokens[1]);
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}
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if (min_dice > max_dice) {
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uint8_t t = min_dice;
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min_dice = max_dice;
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max_dice = t;
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}
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auto& rules = l->ep3_server->map_and_rules->rules;
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rules.def_dice_range = def_dice_range;
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rules.atk_dice_range_2v1 = atk_dice_range_2v1;
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rules.def_dice_range_2v1 = def_dice_range_2v1;
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if (!def_dice_range || !atk_dice_range_2v1 || !def_dice_range_2v1) {
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send_text_message_printf(l, "$C7Dice ranges reset\nto defaults");
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} else {
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send_text_message_printf(l, "$C7Dice ranges changed:");
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if (def_dice_range) {
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send_text_message_printf(l, "$C7DEF: $C6%hhu-%hhu",
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static_cast<uint8_t>(def_dice_range >> 4), static_cast<uint8_t>(def_dice_range & 0x0F));
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}
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if (atk_dice_range_2v1) {
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send_text_message_printf(l, "$C7ATK (1p in 2v1): $C6%hhu-%hhu",
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static_cast<uint8_t>(atk_dice_range_2v1 >> 4), static_cast<uint8_t>(atk_dice_range_2v1 & 0x0F));
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}
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if (def_dice_range_2v1) {
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send_text_message_printf(l, "$C7DEF (1p in 2v1): $C6%hhu-%hhu",
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static_cast<uint8_t>(def_dice_range_2v1 >> 4), static_cast<uint8_t>(def_dice_range_2v1 & 0x0F));
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}
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l->ep3_server->map_and_rules->rules.def_dice_range = ((min_dice << 4) & 0xF0) | (max_dice & 0x0F);
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send_text_message_printf(l, "$C6DEF dice range\nset to %hhu-%hhu", min_dice, max_dice);
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}
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}
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@@ -2067,7 +2094,7 @@ static const unordered_map<string, ChatCommandDefinition> chat_commands({
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{"$bbchar", {server_command_bbchar, nullptr}},
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{"$cheat", {server_command_cheat, nullptr}},
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{"$debug", {server_command_debug, nullptr}},
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{"$defrange", {server_command_ep3_set_def_dice_range, nullptr}},
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{"$dicerange", {server_command_ep3_set_dice_range, nullptr}},
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{"$dropmode", {server_command_dropmode, nullptr}},
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{"$edit", {server_command_edit, nullptr}},
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{"$ep3battledebug", {server_command_enable_ep3_battle_debug_menu, nullptr}},
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@@ -1273,9 +1273,15 @@ Rules::Rules(const JSON& json) {
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this->disable_dialogue = json.get_bool("disable_dialogue", this->disable_dialogue);
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this->dice_exchange_mode = json.get_enum("dice_exchange_mode", this->dice_exchange_mode);
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this->disable_dice_boost = json.get_bool("disable_dice_boost", this->disable_dice_boost);
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uint8_t min_def_dice = json.get_int("min_def_dice", (this->def_dice_range >> 4) & 0x0F);
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uint8_t max_def_dice = json.get_int("max_def_dice", this->def_dice_range & 0x0F);
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this->def_dice_range = ((min_def_dice << 4) & 0xF0) | (max_def_dice & 0x0F);
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uint8_t min_dice = json.get_int("min_def_dice", (this->def_dice_range >> 4) & 0x0F);
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uint8_t max_dice = json.get_int("max_def_dice", this->def_dice_range & 0x0F);
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this->def_dice_range = ((min_dice << 4) & 0xF0) | (max_dice & 0x0F);
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min_dice = json.get_int("min_atk_dice_2v1", (this->atk_dice_range_2v1 >> 4) & 0x0F);
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max_dice = json.get_int("max_atk_dice_2v1", this->atk_dice_range_2v1 & 0x0F);
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this->atk_dice_range_2v1 = ((min_dice << 4) & 0xF0) | (max_dice & 0x0F);
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min_dice = json.get_int("min_def_dice_2v1", (this->def_dice_range_2v1 >> 4) & 0x0F);
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max_dice = json.get_int("max_def_dice_2v1", this->def_dice_range_2v1 & 0x0F);
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this->def_dice_range_2v1 = ((min_dice << 4) & 0xF0) | (max_dice & 0x0F);
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}
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JSON Rules::json() const {
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@@ -1295,6 +1301,10 @@ JSON Rules::json() const {
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{"disable_dice_boost", static_cast<bool>(this->disable_dice_boost)},
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{"min_def_dice", ((this->def_dice_range >> 4) & 0x0F)},
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{"max_def_dice", (this->def_dice_range & 0x0F)},
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{"min_atk_dice_2v1", ((this->atk_dice_range_2v1 >> 4) & 0x0F)},
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{"max_atk_dice_2v1", (this->atk_dice_range_2v1 & 0x0F)},
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{"min_def_dice_2v1", ((this->def_dice_range_2v1 >> 4) & 0x0F)},
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{"max_def_dice_2v1", (this->def_dice_range_2v1 & 0x0F)},
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});
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}
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@@ -1380,6 +1390,28 @@ string Rules::str() const {
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tokens.emplace_back(string_printf("max_def_dice=%hhu", this->max_def_dice()));
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}
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if (this->min_atk_dice_2v1() == 0) {
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tokens.emplace_back("min_atk_dice_2v1=(default)");
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} else {
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tokens.emplace_back(string_printf("min_atk_dice_2v1=%hhu", this->min_atk_dice_2v1()));
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}
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if (this->max_atk_dice_2v1() == 0) {
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tokens.emplace_back("max_atk_dice_2v1=(default)");
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} else {
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tokens.emplace_back(string_printf("max_atk_dice_2v1=%hhu", this->max_atk_dice_2v1()));
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}
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if (this->min_def_dice_2v1() == 0) {
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tokens.emplace_back("min_def_dice_2v1=(default)");
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} else {
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tokens.emplace_back(string_printf("min_def_dice_2v1=%hhu", this->min_def_dice_2v1()));
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}
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if (this->max_def_dice_2v1() == 0) {
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tokens.emplace_back("max_def_dice_2v1=(default)");
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} else {
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tokens.emplace_back(string_printf("max_def_dice_2v1=%hhu", this->max_def_dice_2v1()));
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}
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switch (this->dice_exchange_mode) {
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case DiceExchangeMode::HIGH_ATK:
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tokens.emplace_back("dice_exchange=high-atk");
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@@ -2061,6 +2093,7 @@ bool Rules::check_and_reset_invalid_fields() {
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this->max_dice = t;
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ret = true;
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}
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uint8_t min_def_dice = this->min_def_dice();
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uint8_t max_def_dice = this->max_def_dice();
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if (min_def_dice > 9) {
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@@ -2082,6 +2115,51 @@ bool Rules::check_and_reset_invalid_fields() {
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this->disable_deck_shuffle = 0;
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ret = true;
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}
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uint8_t min_atk_dice_2v1 = this->min_atk_dice_2v1();
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uint8_t max_atk_dice_2v1 = this->max_atk_dice_2v1();
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if (min_atk_dice_2v1 > 9) {
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min_atk_dice_2v1 = 0;
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ret = true;
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}
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if (max_atk_dice_2v1 > 9) {
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max_atk_dice_2v1 = 0;
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ret = true;
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}
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if ((min_atk_dice_2v1 != 0) && (max_atk_dice_2v1 != 0) && (max_atk_dice_2v1 < min_atk_dice_2v1)) {
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uint8_t t = min_atk_dice_2v1;
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min_atk_dice_2v1 = max_atk_dice_2v1;
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max_atk_dice_2v1 = t;
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ret = true;
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}
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this->def_dice_range = ((min_atk_dice_2v1 << 4) & 0xF0) | (max_atk_dice_2v1 & 0x0F);
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if (this->disable_deck_shuffle > 1) {
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this->disable_deck_shuffle = 0;
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ret = true;
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}
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uint8_t min_def_dice_2v1 = this->min_def_dice_2v1();
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uint8_t max_def_dice_2v1 = this->max_def_dice_2v1();
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if (min_def_dice_2v1 > 9) {
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min_def_dice_2v1 = 0;
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ret = true;
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}
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if (max_def_dice_2v1 > 9) {
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max_def_dice_2v1 = 0;
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ret = true;
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}
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if ((min_def_dice_2v1 != 0) && (max_def_dice_2v1 != 0) && (max_def_dice_2v1 < min_def_dice_2v1)) {
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uint8_t t = min_def_dice_2v1;
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min_def_dice_2v1 = max_def_dice_2v1;
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max_def_dice_2v1 = t;
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ret = true;
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}
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this->def_dice_range = ((min_def_dice_2v1 << 4) & 0xF0) | (max_def_dice_2v1 & 0x0F);
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if (this->disable_deck_shuffle > 1) {
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this->disable_deck_shuffle = 0;
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ret = true;
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}
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if (this->disable_deck_loop > 1) {
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this->disable_deck_loop = 0;
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ret = true;
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@@ -2116,10 +2194,21 @@ bool Rules::check_and_reset_invalid_fields() {
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uint8_t Rules::min_def_dice() const {
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return (this->def_dice_range >> 4) & 0x0F;
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}
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uint8_t Rules::max_def_dice() const {
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return this->def_dice_range & 0x0F;
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}
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uint8_t Rules::min_atk_dice_2v1() const {
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return (this->atk_dice_range_2v1 >> 4) & 0x0F;
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}
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uint8_t Rules::max_atk_dice_2v1() const {
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return this->atk_dice_range_2v1 & 0x0F;
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}
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uint8_t Rules::min_def_dice_2v1() const {
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return (this->def_dice_range_2v1 >> 4) & 0x0F;
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}
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uint8_t Rules::max_def_dice_2v1() const {
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return this->def_dice_range_2v1 & 0x0F;
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}
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CardIndex::CardIndex(
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const string& filename,
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@@ -953,7 +953,10 @@ struct Rules {
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// NOTE: The following fields are unused in PSO's implementation, but newserv
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// uses them to implement extended rules.
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/* 0D */ uint8_t def_dice_range = 0; // High 4 bits = min, low 4 = max
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/* 0E */ parray<uint8_t, 6> unused;
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// These fields specify override dice ranges for the 1-player team in 2v1
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/* 0E */ uint8_t atk_dice_range_2v1 = 0; // High 4 bits = min, low 4 = max
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/* 0F */ uint8_t def_dice_range_2v1 = 0; // High 4 bits = min, low 4 = max
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/* 10 */ parray<uint8_t, 4> unused;
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/* 14 */
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// Annoyingly, this structure is a different size in Episode 3 Trial Edition.
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@@ -975,6 +978,10 @@ struct Rules {
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uint8_t min_def_dice() const;
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uint8_t max_def_dice() const;
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uint8_t min_atk_dice_2v1() const;
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uint8_t max_atk_dice_2v1() const;
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uint8_t min_def_dice_2v1() const;
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uint8_t max_def_dice_2v1() const;
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std::string str() const;
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} __attribute__((packed));
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@@ -1960,8 +1960,10 @@ void PlayerState::roll_main_dice_or_apply_after_effects() {
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// the non-NTE logic and assign the dice ranges at battle start time to yield
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// the NTE behavior. (See RulesTrial in DataIndexes.cc for how this is done.)
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uint8_t min_atk_dice = rules.min_dice;
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uint8_t max_atk_dice = rules.max_dice;
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bool is_1p_2v1 = (s->team_client_count.at(this->get_team_id()) < s->team_client_count[this->get_team_id() ^ 1]);
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uint8_t min_atk_dice = (is_1p_2v1 && rules.min_atk_dice_2v1()) ? rules.min_atk_dice_2v1() : rules.min_dice;
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uint8_t max_atk_dice = (is_1p_2v1 && rules.max_atk_dice_2v1()) ? rules.max_atk_dice_2v1() : rules.max_dice;
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if (min_atk_dice == 0) {
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min_atk_dice = 1;
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}
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@@ -1980,8 +1982,8 @@ void PlayerState::roll_main_dice_or_apply_after_effects() {
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this->dice_results[0] = min_atk_dice + s->get_random(atk_dice_range_width);
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}
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uint8_t min_def_dice = rules.min_def_dice() ? rules.min_def_dice() : rules.min_dice;
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uint8_t max_def_dice = rules.max_def_dice() ? rules.max_def_dice() : rules.max_dice;
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uint8_t min_def_dice = (is_1p_2v1 && rules.min_def_dice_2v1()) ? rules.min_def_dice_2v1() : (rules.min_def_dice() ? rules.min_def_dice() : rules.min_dice);
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uint8_t max_def_dice = (is_1p_2v1 && rules.max_def_dice_2v1()) ? rules.max_def_dice_2v1() : (rules.max_def_dice() ? rules.max_def_dice() : rules.max_dice);
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if (min_def_dice == 0) {
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min_def_dice = 1;
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}
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@@ -185,14 +185,19 @@ static void forward_subcommand(shared_ptr<Client> c, uint8_t command, uint8_t fl
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if (!data_to_send || !size_to_send) {
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lc->log.info("Command cannot be translated to client\'s version");
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} else if ((def_flags & SDF::USE_JOIN_COMMAND_QUEUE) && lc->game_join_command_queue) {
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lc->log.info("Client not ready to receive join commands; adding to queue");
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auto& cmd = lc->game_join_command_queue->emplace_back();
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cmd.command = command;
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cmd.flag = flag;
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cmd.data.assign(reinterpret_cast<const char*>(data_to_send), size_to_send);
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} else {
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send_command(lc, command, flag, data_to_send, size_to_send);
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if ((command == 0xCB) && (lc->version() == Version::GC_EP3_NTE)) {
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command = 0xC9;
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}
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if ((def_flags & SDF::USE_JOIN_COMMAND_QUEUE) && lc->game_join_command_queue) {
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lc->log.info("Client not ready to receive join commands; adding to queue");
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auto& cmd = lc->game_join_command_queue->emplace_back();
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cmd.command = command;
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cmd.flag = flag;
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cmd.data.assign(reinterpret_cast<const char*>(data_to_send), size_to_send);
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} else {
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send_command(lc, command, flag, data_to_send, size_to_send);
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}
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}
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};
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