replace $defrange with $dicerange

This commit is contained in:
Martin Michelsen
2024-02-10 14:29:37 -08:00
parent a312191ced
commit 093ba1fd38
6 changed files with 170 additions and 40 deletions
+93 -4
View File
@@ -1273,9 +1273,15 @@ Rules::Rules(const JSON& json) {
this->disable_dialogue = json.get_bool("disable_dialogue", this->disable_dialogue);
this->dice_exchange_mode = json.get_enum("dice_exchange_mode", this->dice_exchange_mode);
this->disable_dice_boost = json.get_bool("disable_dice_boost", this->disable_dice_boost);
uint8_t min_def_dice = json.get_int("min_def_dice", (this->def_dice_range >> 4) & 0x0F);
uint8_t max_def_dice = json.get_int("max_def_dice", this->def_dice_range & 0x0F);
this->def_dice_range = ((min_def_dice << 4) & 0xF0) | (max_def_dice & 0x0F);
uint8_t min_dice = json.get_int("min_def_dice", (this->def_dice_range >> 4) & 0x0F);
uint8_t max_dice = json.get_int("max_def_dice", this->def_dice_range & 0x0F);
this->def_dice_range = ((min_dice << 4) & 0xF0) | (max_dice & 0x0F);
min_dice = json.get_int("min_atk_dice_2v1", (this->atk_dice_range_2v1 >> 4) & 0x0F);
max_dice = json.get_int("max_atk_dice_2v1", this->atk_dice_range_2v1 & 0x0F);
this->atk_dice_range_2v1 = ((min_dice << 4) & 0xF0) | (max_dice & 0x0F);
min_dice = json.get_int("min_def_dice_2v1", (this->def_dice_range_2v1 >> 4) & 0x0F);
max_dice = json.get_int("max_def_dice_2v1", this->def_dice_range_2v1 & 0x0F);
this->def_dice_range_2v1 = ((min_dice << 4) & 0xF0) | (max_dice & 0x0F);
}
JSON Rules::json() const {
@@ -1295,6 +1301,10 @@ JSON Rules::json() const {
{"disable_dice_boost", static_cast<bool>(this->disable_dice_boost)},
{"min_def_dice", ((this->def_dice_range >> 4) & 0x0F)},
{"max_def_dice", (this->def_dice_range & 0x0F)},
{"min_atk_dice_2v1", ((this->atk_dice_range_2v1 >> 4) & 0x0F)},
{"max_atk_dice_2v1", (this->atk_dice_range_2v1 & 0x0F)},
{"min_def_dice_2v1", ((this->def_dice_range_2v1 >> 4) & 0x0F)},
{"max_def_dice_2v1", (this->def_dice_range_2v1 & 0x0F)},
});
}
@@ -1380,6 +1390,28 @@ string Rules::str() const {
tokens.emplace_back(string_printf("max_def_dice=%hhu", this->max_def_dice()));
}
if (this->min_atk_dice_2v1() == 0) {
tokens.emplace_back("min_atk_dice_2v1=(default)");
} else {
tokens.emplace_back(string_printf("min_atk_dice_2v1=%hhu", this->min_atk_dice_2v1()));
}
if (this->max_atk_dice_2v1() == 0) {
tokens.emplace_back("max_atk_dice_2v1=(default)");
} else {
tokens.emplace_back(string_printf("max_atk_dice_2v1=%hhu", this->max_atk_dice_2v1()));
}
if (this->min_def_dice_2v1() == 0) {
tokens.emplace_back("min_def_dice_2v1=(default)");
} else {
tokens.emplace_back(string_printf("min_def_dice_2v1=%hhu", this->min_def_dice_2v1()));
}
if (this->max_def_dice_2v1() == 0) {
tokens.emplace_back("max_def_dice_2v1=(default)");
} else {
tokens.emplace_back(string_printf("max_def_dice_2v1=%hhu", this->max_def_dice_2v1()));
}
switch (this->dice_exchange_mode) {
case DiceExchangeMode::HIGH_ATK:
tokens.emplace_back("dice_exchange=high-atk");
@@ -2061,6 +2093,7 @@ bool Rules::check_and_reset_invalid_fields() {
this->max_dice = t;
ret = true;
}
uint8_t min_def_dice = this->min_def_dice();
uint8_t max_def_dice = this->max_def_dice();
if (min_def_dice > 9) {
@@ -2082,6 +2115,51 @@ bool Rules::check_and_reset_invalid_fields() {
this->disable_deck_shuffle = 0;
ret = true;
}
uint8_t min_atk_dice_2v1 = this->min_atk_dice_2v1();
uint8_t max_atk_dice_2v1 = this->max_atk_dice_2v1();
if (min_atk_dice_2v1 > 9) {
min_atk_dice_2v1 = 0;
ret = true;
}
if (max_atk_dice_2v1 > 9) {
max_atk_dice_2v1 = 0;
ret = true;
}
if ((min_atk_dice_2v1 != 0) && (max_atk_dice_2v1 != 0) && (max_atk_dice_2v1 < min_atk_dice_2v1)) {
uint8_t t = min_atk_dice_2v1;
min_atk_dice_2v1 = max_atk_dice_2v1;
max_atk_dice_2v1 = t;
ret = true;
}
this->def_dice_range = ((min_atk_dice_2v1 << 4) & 0xF0) | (max_atk_dice_2v1 & 0x0F);
if (this->disable_deck_shuffle > 1) {
this->disable_deck_shuffle = 0;
ret = true;
}
uint8_t min_def_dice_2v1 = this->min_def_dice_2v1();
uint8_t max_def_dice_2v1 = this->max_def_dice_2v1();
if (min_def_dice_2v1 > 9) {
min_def_dice_2v1 = 0;
ret = true;
}
if (max_def_dice_2v1 > 9) {
max_def_dice_2v1 = 0;
ret = true;
}
if ((min_def_dice_2v1 != 0) && (max_def_dice_2v1 != 0) && (max_def_dice_2v1 < min_def_dice_2v1)) {
uint8_t t = min_def_dice_2v1;
min_def_dice_2v1 = max_def_dice_2v1;
max_def_dice_2v1 = t;
ret = true;
}
this->def_dice_range = ((min_def_dice_2v1 << 4) & 0xF0) | (max_def_dice_2v1 & 0x0F);
if (this->disable_deck_shuffle > 1) {
this->disable_deck_shuffle = 0;
ret = true;
}
if (this->disable_deck_loop > 1) {
this->disable_deck_loop = 0;
ret = true;
@@ -2116,10 +2194,21 @@ bool Rules::check_and_reset_invalid_fields() {
uint8_t Rules::min_def_dice() const {
return (this->def_dice_range >> 4) & 0x0F;
}
uint8_t Rules::max_def_dice() const {
return this->def_dice_range & 0x0F;
}
uint8_t Rules::min_atk_dice_2v1() const {
return (this->atk_dice_range_2v1 >> 4) & 0x0F;
}
uint8_t Rules::max_atk_dice_2v1() const {
return this->atk_dice_range_2v1 & 0x0F;
}
uint8_t Rules::min_def_dice_2v1() const {
return (this->def_dice_range_2v1 >> 4) & 0x0F;
}
uint8_t Rules::max_def_dice_2v1() const {
return this->def_dice_range_2v1 & 0x0F;
}
CardIndex::CardIndex(
const string& filename,
+8 -1
View File
@@ -953,7 +953,10 @@ struct Rules {
// NOTE: The following fields are unused in PSO's implementation, but newserv
// uses them to implement extended rules.
/* 0D */ uint8_t def_dice_range = 0; // High 4 bits = min, low 4 = max
/* 0E */ parray<uint8_t, 6> unused;
// These fields specify override dice ranges for the 1-player team in 2v1
/* 0E */ uint8_t atk_dice_range_2v1 = 0; // High 4 bits = min, low 4 = max
/* 0F */ uint8_t def_dice_range_2v1 = 0; // High 4 bits = min, low 4 = max
/* 10 */ parray<uint8_t, 4> unused;
/* 14 */
// Annoyingly, this structure is a different size in Episode 3 Trial Edition.
@@ -975,6 +978,10 @@ struct Rules {
uint8_t min_def_dice() const;
uint8_t max_def_dice() const;
uint8_t min_atk_dice_2v1() const;
uint8_t max_atk_dice_2v1() const;
uint8_t min_def_dice_2v1() const;
uint8_t max_def_dice_2v1() const;
std::string str() const;
} __attribute__((packed));
+6 -4
View File
@@ -1960,8 +1960,10 @@ void PlayerState::roll_main_dice_or_apply_after_effects() {
// the non-NTE logic and assign the dice ranges at battle start time to yield
// the NTE behavior. (See RulesTrial in DataIndexes.cc for how this is done.)
uint8_t min_atk_dice = rules.min_dice;
uint8_t max_atk_dice = rules.max_dice;
bool is_1p_2v1 = (s->team_client_count.at(this->get_team_id()) < s->team_client_count[this->get_team_id() ^ 1]);
uint8_t min_atk_dice = (is_1p_2v1 && rules.min_atk_dice_2v1()) ? rules.min_atk_dice_2v1() : rules.min_dice;
uint8_t max_atk_dice = (is_1p_2v1 && rules.max_atk_dice_2v1()) ? rules.max_atk_dice_2v1() : rules.max_dice;
if (min_atk_dice == 0) {
min_atk_dice = 1;
}
@@ -1980,8 +1982,8 @@ void PlayerState::roll_main_dice_or_apply_after_effects() {
this->dice_results[0] = min_atk_dice + s->get_random(atk_dice_range_width);
}
uint8_t min_def_dice = rules.min_def_dice() ? rules.min_def_dice() : rules.min_dice;
uint8_t max_def_dice = rules.max_def_dice() ? rules.max_def_dice() : rules.max_dice;
uint8_t min_def_dice = (is_1p_2v1 && rules.min_def_dice_2v1()) ? rules.min_def_dice_2v1() : (rules.min_def_dice() ? rules.min_def_dice() : rules.min_dice);
uint8_t max_def_dice = (is_1p_2v1 && rules.max_def_dice_2v1()) ? rules.max_def_dice_2v1() : (rules.max_def_dice() ? rules.max_def_dice() : rules.max_dice);
if (min_def_dice == 0) {
min_def_dice = 1;
}