replace $defrange with $dicerange
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@@ -953,7 +953,10 @@ struct Rules {
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// NOTE: The following fields are unused in PSO's implementation, but newserv
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// uses them to implement extended rules.
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/* 0D */ uint8_t def_dice_range = 0; // High 4 bits = min, low 4 = max
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/* 0E */ parray<uint8_t, 6> unused;
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// These fields specify override dice ranges for the 1-player team in 2v1
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/* 0E */ uint8_t atk_dice_range_2v1 = 0; // High 4 bits = min, low 4 = max
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/* 0F */ uint8_t def_dice_range_2v1 = 0; // High 4 bits = min, low 4 = max
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/* 10 */ parray<uint8_t, 4> unused;
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/* 14 */
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// Annoyingly, this structure is a different size in Episode 3 Trial Edition.
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@@ -975,6 +978,10 @@ struct Rules {
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uint8_t min_def_dice() const;
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uint8_t max_def_dice() const;
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uint8_t min_atk_dice_2v1() const;
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uint8_t max_atk_dice_2v1() const;
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uint8_t min_def_dice_2v1() const;
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uint8_t max_def_dice_2v1() const;
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std::string str() const;
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} __attribute__((packed));
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