fix common cross-version lobby counter animation mismatch

This commit is contained in:
Martin Michelsen
2023-12-31 23:43:35 -08:00
parent e126015b5f
commit 09b7885013
2 changed files with 39 additions and 5 deletions
+4 -4
View File
@@ -4369,13 +4369,13 @@ struct G_SwitchInteraction_6x50 {
// 6x51: Invalid subcommand
// 6x52: Toggle counter (shop/bank) interaction (protected on V3/V4)
// 6x52: Set animation state (protected on V3/V4)
struct G_ToggleCounterInteraction_6x52 {
struct G_SetAnimationState_6x52 {
G_ClientIDHeader header;
le_uint16_t unknown_a1 = 0;
le_uint16_t animation = 0;
le_uint16_t unknown_a2 = 0;
le_uint32_t unknown_a3 = 0;
le_uint32_t angle = 0;
} __packed__;
// 6x53: Unknown (supported; game only) (protected on V3/V4)