add BB BankSize patch

This commit is contained in:
Martin Michelsen
2025-08-22 22:39:32 -07:00
parent 45824b46fe
commit 0b4d5b2f89
23 changed files with 814 additions and 805 deletions
+40 -43
View File
@@ -114,6 +114,7 @@ public:
uint8_t bb_client_code = 0;
uint8_t bb_connection_phase = 0xFF;
ssize_t bb_character_index = -1; // -1 = not set
ssize_t bb_bank_character_index = -1; // -1 = shared bank
uint32_t bb_security_token = 0;
parray<uint8_t, 0x28> bb_client_config;
std::string login_character_name;
@@ -288,6 +289,36 @@ public:
void set_login(std::shared_ptr<Login> login);
void import_blocked_senders(const parray<le_uint32_t, 30>& blocked_senders);
static std::string system_filename(const std::string& bb_username);
std::string system_filename() const;
std::shared_ptr<PSOBBBaseSystemFile> system_file(bool allow_load = true);
std::shared_ptr<const PSOBBBaseSystemFile> system_file(bool throw_if_missing = true) const;
void save_system_file() const;
static std::string guild_card_filename(const std::string& bb_username);
std::string guild_card_filename() const;
std::shared_ptr<PSOBBGuildCardFile> guild_card_file(bool allow_load = true);
std::shared_ptr<const PSOBBGuildCardFile> guild_card_file(bool allow_load = true) const;
void save_guild_card_file() const;
static std::string character_filename(const std::string& bb_username, ssize_t index);
static std::string backup_character_filename(uint32_t account_id, size_t index, bool is_ep3);
std::string character_filename() const;
std::shared_ptr<PSOBBCharacterFile> character_file(bool allow_load = true, bool allow_overlay = true);
std::shared_ptr<const PSOBBCharacterFile> character_file(bool throw_if_missing = true, bool allow_overlay = true) const;
static void save_character_file(
const std::string& filename,
std::shared_ptr<const PSOBBBaseSystemFile> sys,
std::shared_ptr<const PSOBBCharacterFile> character);
static void save_ep3_character_file(const std::string& filename, const PSOGCEp3CharacterFile::Character& character);
void save_character_file();
void create_character_file(
uint32_t guild_card_number,
uint8_t language,
const PlayerDispDataBBPreview& preview,
std::shared_ptr<const LevelTable> level_table);
void create_battle_overlay(std::shared_ptr<const BattleRules> rules, std::shared_ptr<const LevelTable> level_table);
void create_challenge_overlay(Version version, size_t template_index, std::shared_ptr<const LevelTable> level_table);
inline void delete_overlay() {
@@ -297,55 +328,23 @@ public:
return this->overlay_character_data.get() != nullptr;
}
void import_blocked_senders(const parray<le_uint32_t, 30>& blocked_senders);
static std::string bank_filename(const std::string& bb_username, ssize_t index);
std::string bank_filename() const;
std::shared_ptr<PlayerBank> bank_file(bool allow_load = true);
std::shared_ptr<const PlayerBank> bank_file(bool throw_if_missing = true) const;
static void save_bank_file(const std::string& filename, const PlayerBank& bank);
void save_bank_file() const;
void change_bank(ssize_t bb_character_index); // -1 = use shared bank
std::shared_ptr<PSOBBBaseSystemFile> system_file(bool allow_load = true);
std::shared_ptr<PSOBBCharacterFile> character(bool allow_load = true, bool allow_overlay = true);
std::shared_ptr<PSOBBGuildCardFile> guild_card_file(bool allow_load = true);
std::shared_ptr<const PSOBBBaseSystemFile> system_file(bool allow_load = true) const;
std::shared_ptr<const PSOBBCharacterFile> character(bool allow_load = true, bool allow_overlay = true) const;
std::shared_ptr<const PSOBBGuildCardFile> guild_card_file(bool allow_load = true) const;
void create_character_file(
uint32_t guild_card_number,
uint8_t language,
const PlayerDispDataBBPreview& preview,
std::shared_ptr<const LevelTable> level_table);
std::string system_filename() const;
static std::string character_filename(const std::string& bb_username, ssize_t index);
static std::string backup_character_filename(uint32_t account_id, size_t index, bool is_ep3);
std::string character_filename(ssize_t index = -1) const;
std::string guild_card_filename() const;
std::string shared_bank_filename() const;
std::string legacy_player_filename() const;
std::string legacy_account_filename() const;
std::string legacy_player_filename() const;
void save_all();
void save_system_file() const;
static void save_character_file(
const std::string& filename,
std::shared_ptr<const PSOBBBaseSystemFile> sys,
std::shared_ptr<const PSOBBCharacterFile> character);
static void save_ep3_character_file(
const std::string& filename,
const PSOGCEp3CharacterFile::Character& character);
// Note: This function is not const because it updates the player's play time.
void save_character_file();
void save_guild_card_file() const;
void load_backup_character(uint32_t account_id, size_t index);
std::shared_ptr<PSOGCEp3CharacterFile::Character> load_ep3_backup_character(uint32_t account_id, size_t index);
void save_and_unload_character();
PlayerBank200& current_bank();
const PlayerBank200& current_bank() const;
std::shared_ptr<PSOBBCharacterFile> current_bank_character();
bool use_shared_bank(); // Returns true if the bank exists; false if it was created
void use_character_bank(ssize_t bb_character_index);
void use_default_bank();
void print_inventory() const;
void print_bank() const;
@@ -359,9 +358,7 @@ private:
std::shared_ptr<PSOBBCharacterFile> overlay_character_data;
std::shared_ptr<PSOBBCharacterFile> character_data;
std::shared_ptr<PSOBBGuildCardFile> guild_card_data;
std::shared_ptr<PlayerBank200> external_bank;
std::shared_ptr<PSOBBCharacterFile> external_bank_character;
ssize_t external_bank_character_index = -1;
std::shared_ptr<PlayerBank> bank_data;
uint64_t last_play_time_update = 0;
void load_all_files();