add BB BankSize patch
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+8
-8
@@ -246,7 +246,7 @@ uint8_t Lobby::effective_section_id() const {
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}
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auto leader = this->clients.at(this->leader_id);
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if (leader) {
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return leader->character()->disp.visual.section_id;
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return leader->character_file()->disp.visual.section_id;
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}
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return 0;
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}
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@@ -465,7 +465,7 @@ void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
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// If the lobby is recording a battle record, add the player join event
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if (this->battle_record) {
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auto p = c->character();
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auto p = c->character_file();
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PlayerLobbyDataDCGC lobby_data;
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lobby_data.player_tag = 0x00010000;
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lobby_data.guild_card_number = c->login->account->account_id;
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@@ -607,7 +607,7 @@ shared_ptr<Client> Lobby::find_client(const string* identifier, uint64_t account
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if (account_id && lc->login && (lc->login->account->account_id == account_id)) {
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return lc;
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}
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if (identifier && (lc->character()->disp.name.eq(*identifier, lc->language()))) {
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if (identifier && (lc->character_file()->disp.name.eq(*identifier, lc->language()))) {
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return lc;
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}
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}
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@@ -644,7 +644,7 @@ Lobby::JoinError Lobby::join_error_for_client(std::shared_ptr<Client> c, const s
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if (password && !this->password.empty() && (*password != this->password)) {
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return JoinError::INCORRECT_PASSWORD;
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}
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auto p = c->character();
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auto p = c->character_file();
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if (p->disp.stats.level < this->min_level) {
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return JoinError::LEVEL_TOO_LOW;
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}
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@@ -738,7 +738,7 @@ void Lobby::on_item_id_generated_externally(uint32_t item_id) {
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}
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void Lobby::assign_inventory_and_bank_item_ids(shared_ptr<Client> c, bool consume_ids) {
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auto p = c->character();
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auto p = c->character_file();
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uint32_t orig_next_item_id = this->next_item_id_for_client.at(c->lobby_client_id);
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for (size_t z = 0; z < p->inventory.num_items; z++) {
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p->inventory.items[z].data.id = this->generate_item_id(c->lobby_client_id);
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@@ -749,9 +749,9 @@ void Lobby::assign_inventory_and_bank_item_ids(shared_ptr<Client> c, bool consum
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if (c->log.info_f("Assigned inventory item IDs{}", consume_ids ? "" : " but did not mark IDs as used")) {
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c->print_inventory();
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auto& bank = c->current_bank();
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if (p->bank.num_items) {
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bank.assign_ids(0x99000000 + (c->lobby_client_id << 20));
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auto bank = c->bank_file();
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if (!bank->items.empty()) {
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bank->assign_ids(0x99000000 + (c->lobby_client_id << 20));
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c->log.info_f("Assigned bank item IDs");
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c->print_bank();
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} else {
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