rewrite text encoding to handle non-English properly
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+3
-1
@@ -150,7 +150,6 @@ struct Client : public std::enable_shared_from_this<Client> {
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// Lobby/positioning
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ClientOptions options;
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uint8_t language;
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float x;
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float z;
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uint32_t area;
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@@ -195,6 +194,9 @@ struct Client : public std::enable_shared_from_this<Client> {
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inline GameVersion version() const {
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return this->channel.version;
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}
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inline uint8_t language() const {
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return this->channel.language;
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}
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QuestScriptVersion quest_version() const;
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void set_license(std::shared_ptr<License> l);
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