fix a lot of issues on psogc; add proxy module
- $ann implemented - concurrency removed; server is now single-threaded, event-driven and much more stable - rare seed is no longer the game id; ids are sequential from server startup so they weren't random at all before - supports dropping privileges; now you can run it as root so it can open a sockets on low ports, then it will switch to the given user before serving any traffic - newserv now behaves like a proxy if you run it with the --proxy-destination=<IP_OR_HOSTNAME> argument; there's also an (invisible) shell in this mode where you can inject commands to the server or client. e.g. it can always be christmas in the lobby if you do `sc DA 01 00 00` - increased the mtu on PSODolphinConfig's tap0 configuration; this seems to make the connection more stable - fixed some uninitialized memory bugs - the shell is now event-driven and now uses libevent too; unfortunately this means readline doesn't work anymore (no history and vim-like shortcuts) - made network command display consistent for input vs. output (the header appears in both cases now) - fixed bugs in some subcommand handling (the BB logic was being applied to non-BB clients erroneously, causing most item drops not to work at all) - fixed player tags in the short lobby data struct. unclear if this was actually a problem but it was inconsistent with other servers - fixed "unused" field in game join command (actually it appears to be disable_udp and should be 1, not 0) - cleaned up Server abstraction a bit - rewrote some text functions; asan was complaining about the built-in ones for some reason - added an optional welcome message
This commit is contained in:
+49
-77
@@ -18,14 +18,14 @@ using namespace std;
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DNSServer::DNSServer(uint32_t local_connect_address,
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uint32_t external_connect_address) :
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should_exit(false), local_connect_address(local_connect_address),
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DNSServer::DNSServer(shared_ptr<struct event_base> base,
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uint32_t local_connect_address, uint32_t external_connect_address) :
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base(base), local_connect_address(local_connect_address),
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external_connect_address(external_connect_address) { }
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DNSServer::~DNSServer() {
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for (int fd : this->fds) {
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close(fd);
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for (const auto& it : this->fd_to_receive_event) {
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close(it.first);
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}
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}
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@@ -42,94 +42,66 @@ void DNSServer::listen(int port) {
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}
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void DNSServer::add_socket(int fd) {
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this->fds.emplace(fd);
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unique_ptr<struct event, void(*)(struct event*)> e(event_new(this->base.get(),
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fd, EV_READ | EV_PERSIST, &DNSServer::dispatch_on_receive_message,
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this), event_free);
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event_add(e.get(), NULL);
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this->fd_to_receive_event.emplace(fd, move(e));
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}
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void DNSServer::start() {
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this->t = thread(&DNSServer::run_thread, this);
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void DNSServer::dispatch_on_receive_message(evutil_socket_t fd,
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short events, void* ctx) {
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reinterpret_cast<DNSServer*>(ctx)->on_receive_message(fd, events);
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}
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void DNSServer::schedule_stop() {
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this->should_exit = true;
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}
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void DNSServer::wait_for_stop() {
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this->t.join();
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}
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void DNSServer::run_thread() {
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vector<pollfd> poll_fds;
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for (int fd : this->fds) {
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poll_fds.emplace_back();
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auto& pfd = poll_fds.back();
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pfd.fd = fd;
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pfd.events = POLLIN;
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pfd.revents = 0;
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}
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while (!this->should_exit) {
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void DNSServer::on_receive_message(int fd, short event) {
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for (;;) {
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sockaddr_in remote;
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socklen_t remote_size = sizeof(sockaddr_in);
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memset(&remote, 0, remote_size);
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// 10 second timeout
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int num_fds = poll(poll_fds.data(), poll_fds.size(), 10000);
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if (num_fds < 0) {
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auto s = string_for_error(errno);
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log(ERROR, "DNS server terminating due to error: %s", s.c_str());
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string input(2048, 0);
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ssize_t bytes = recvfrom(fd, const_cast<char*>(input.data()), input.size(),
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0, reinterpret_cast<sockaddr*>(&remote), &remote_size);
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if (bytes < 0) {
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if (errno != EAGAIN) {
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log(INFO, "[DNSServer] input error %d", errno);
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throw runtime_error("cannot read from udp socket");
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}
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break;
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}
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if (num_fds == 0) {
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continue;
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}
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} else if (bytes == 0) {
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break;
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for (const auto& pfd : poll_fds) {
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if (!(pfd.revents & POLLIN)) {
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continue;
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} else { // bytes > 0
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input.resize(bytes);
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uint32_t remote_address = bswap32(remote.sin_addr.s_addr);
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uint32_t connect_address;
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if (is_local_address(remote_address)) {
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connect_address = this->local_connect_address;
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} else {
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connect_address = this->external_connect_address;
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}
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string input(2048, 0);
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ssize_t bytes = recvfrom(pfd.fd, const_cast<char*>(input.data()),
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input.size(), 0, reinterpret_cast<sockaddr*>(&remote), &remote_size);
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if (bytes > 0) {
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input.resize(bytes);
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if (input.size() >= 0x0C) {
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string response;
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size_t name_len = strlen(input.data() + 0x0C) + 1;
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uint32_t remote_address = bswap32(remote.sin_addr.s_addr);
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uint32_t connect_address;
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if (is_local_address(remote_address)) {
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connect_address = this->local_connect_address;
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} else {
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connect_address = this->external_connect_address;
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}
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uint32_t connect_address_be = bswap32(connect_address);
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response.append(input.substr(0, 2));
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response.append("\x81\x80\x00\x01\x00\x01\x00\x00\x00\x00", 10);
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response.append(input.substr(12, name_len));
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response.append("\x00\x01\x00\x01\xC0\x0C\x00\x01\x00\x01\x00\x00\x00\x3C\x00\x04", 16);
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response.append(reinterpret_cast<const char*>(&connect_address_be), 4);
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string output = this->build_response(input, connect_address);
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if (!output.empty()) {
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sendto(pfd.fd, output.data(), output.size(), 0,
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reinterpret_cast<sockaddr*>(&remote), remote_size);
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}
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sendto(fd, response.data(), response.size(), 0,
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reinterpret_cast<const sockaddr*>(&remote), remote_size);
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} else {
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log(WARNING, "[DNSServer] input query too small");
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print_data(stderr, input);
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}
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}
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}
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}
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string DNSServer::build_response(const std::string& input,
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uint32_t connect_address) {
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if (input.size() < 0x0C) {
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return "";
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}
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string ret;
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size_t name_len = strlen(input.data() + 0x0C) + 1;
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uint32_t connect_address_be = bswap32(connect_address);
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ret.append(input.substr(0, 2));
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ret.append("\x81\x80\x00\x01\x00\x01\x00\x00\x00\x00", 10);
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ret.append(input.substr(12, name_len));
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ret.append("\x00\x01\x00\x01\xC0\x0C\x00\x01\x00\x01\x00\x00\x00\x3C\x00\x04", 16);
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ret.append(reinterpret_cast<const char*>(&connect_address_be), 4);
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return ret;
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}
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