From 0ded423c841d43a905fa5e822527a768f503148e Mon Sep 17 00:00:00 2001 From: Martin Michelsen Date: Fri, 8 Dec 2023 23:34:16 -0800 Subject: [PATCH] treat enemy type 0100 as NPC --- src/Map.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Map.cc b/src/Map.cc index c646bbdf..2a7b12d6 100644 --- a/src/Map.cc +++ b/src/Map.cc @@ -246,6 +246,7 @@ void Map::add_enemy( case 0x00FD: // TObjNpcNgcBase case 0x00FE: // TObjNpcNgcBase case 0x00FF: // TObjNpcNgcBase + case 0x0100: // Unknown NPC // All of these have a default child count of zero add(EnemyType::NON_ENEMY_NPC); break; @@ -585,7 +586,6 @@ void Map::add_enemy( case 0x00C4: // TBoss3VoloptCore or subclass case 0x00C6: // TBoss3VoloptMonitor case 0x00C7: // TBoss3VoloptHiraisin - case 0x0100: case 0x0118: add(EnemyType::UNKNOWN); static_game_data_log.warning(