diff --git a/src/CommandFormats.hh b/src/CommandFormats.hh index 9e5a0f33..a254d22c 100644 --- a/src/CommandFormats.hh +++ b/src/CommandFormats.hh @@ -731,7 +731,7 @@ struct S_GuildCardSearchResult { // player is not in a game, GAME-NAME should be the lobby name - for standard // lobbies this is "BLOCK-"; for CARD lobbies this is // "BLOCK-C". - ptext location_string; + ptext location_string; // If the player chooses to meet the user, this menu ID and lobby ID is sent // in the login command (9D/9E) after connecting to the server designated in // reconnect_command. In fact, the remaining fields in this structure directly