don't mask Ep3 NTE game commands

This commit is contained in:
Martin Michelsen
2024-02-01 22:48:12 -08:00
parent 5bf868e2aa
commit 0f4e4fa48e
5 changed files with 13 additions and 6 deletions
+2
View File
@@ -5506,6 +5506,8 @@ struct G_CardBattleCommandHeader {
// set_mask_for_ep3_game_command in SendCommands.cc. The Episode 3 client
// never sends commands that have a nonzero value in this field, but it does
// properly handle received commands with nonzero values in this field.
// This only applies to Episode 3 final - the Trial Edition does not support
// masking and may send uninitialized data in this field.
uint8_t mask_key = 0x00;
uint8_t unused2 = 0x00;
} __packed__;