update 6xD0 command note
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@@ -5386,10 +5386,12 @@ struct G_RestartBattle_BB_6xCF {
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} __packed__;
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} __packed__;
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// 6xD0: Battle mode level up (BB; handled by server)
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// 6xD0: Battle mode level up (BB; handled by server)
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// Requests the client to be leveled up by num_levels levels. The server should
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// respond with a 6x30 command.
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struct G_BattleModeLevelUp_BB_6xD0 {
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struct G_BattleModeLevelUp_BB_6xD0 {
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G_ClientIDHeader header;
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G_ClientIDHeader header;
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le_uint32_t unknown_a1;
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le_uint32_t num_levels;
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} __packed__;
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} __packed__;
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// 6xD1: Challenge mode grave (BB; handled by server)
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// 6xD1: Challenge mode grave (BB; handled by server)
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