minor cleanup in map entity notes

This commit is contained in:
Martin Michelsen
2025-04-05 11:32:05 -07:00
parent ab2a8d5fa9
commit 13b94e7ba1
2 changed files with 97 additions and 71 deletions
+4 -2
View File
@@ -182,9 +182,10 @@ public:
// Angles are specified as 16-bit integers, where 0 is no rotation around
// the axis and FFFF is almost a complete counterclockwise rotation.
/* 1C */ VectorXYZI angle;
/* 28 */ le_float param1 = 0.0f; // Boxes: if <= 0, this is a specialized box, and the specialization is in param4/5/6
// See notes in dat_object_definitions in Map.cc for how these are used
/* 28 */ le_float param1 = 0.0f;
/* 2C */ le_float param2 = 0.0f;
/* 30 */ le_float param3 = 0.0f; // Boxes: if == 0, the item should be varied by difficulty and area
/* 30 */ le_float param3 = 0.0f;
/* 34 */ le_int32_t param4 = 0;
/* 38 */ le_int32_t param5 = 0;
/* 3C */ le_int32_t param6 = 0;
@@ -208,6 +209,7 @@ public:
/* 12 */ le_uint16_t unknown_a1 = 0;
/* 14 */ VectorXYZF pos;
/* 24 */ VectorXYZI angle;
// See notes in dat_enemy_definitions in Map.cc for how these are used
/* 2C */ le_float param1 = 0.0f;
/* 30 */ le_float param2 = 0.0f;
/* 34 */ le_float param3 = 0.0f;