refine option_flags notes
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+4
-3
@@ -1053,7 +1053,7 @@ static const QuestScriptOpcodeDefinition opcode_defs[] = {
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// 15: Wave but not room cleared (set event triggered by another set)
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// 16: NPC casting Resta or Anti
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// 17: NPC casting Foie, Zonde, or Barta
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// 18: NPC regained sight of player
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// 18: NPC regained sight of player (not valid on 11/2000)
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// strB = string for NPC to say (up to 52 characters)
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{0xC1, "npc_text", nullptr, {INT32, CSTRING}, F_V05_V4 | F_ARGS},
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@@ -1064,8 +1064,9 @@ static const QuestScriptOpcodeDefinition opcode_defs[] = {
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// Disables PK mode (battle mode) for a specific player. Sends 6x1C.
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{0xC3, "pl_pkoff", nullptr, {}, F_V05_V4},
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// Specifies which area should be used for a specific floor, and how
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// objects and enemies should be populated on that floor.
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// Specifies how objects and enemies should be populated for a floor. On
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// v2, the ability to reassign areas was added, which can be done with
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// map_designate_ex (F80D).
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// regsA[0] = floor number
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// regsA[1] = type (0: use layout, 1: use offline template, 2: use online
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// template, 3: nothing)
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