remove redirection feature
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@@ -355,21 +355,6 @@ shared_ptr<const Menu> ServerState::proxy_destinations_menu_for_version(GameVers
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}
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}
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shared_ptr<const Menu> ServerState::redirect_destinations_menu_for_version(GameVersion version) const {
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switch (version) {
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case GameVersion::DC:
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return this->redirect_destinations_menu_dc;
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case GameVersion::PC:
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return this->redirect_destinations_menu_pc;
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case GameVersion::GC:
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return this->redirect_destinations_menu_gc;
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case GameVersion::XB:
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return this->redirect_destinations_menu_xb;
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default:
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throw out_of_range("no redirect destinations menu exists for this version");
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}
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}
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const vector<pair<string, uint16_t>>& ServerState::proxy_destinations_for_version(GameVersion version) const {
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switch (version) {
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case GameVersion::DC:
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@@ -385,21 +370,6 @@ const vector<pair<string, uint16_t>>& ServerState::proxy_destinations_for_versio
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}
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}
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const vector<pair<string, uint16_t>>& ServerState::redirect_destinations_for_version(GameVersion version) const {
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switch (version) {
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case GameVersion::DC:
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return this->redirect_destinations_dc;
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case GameVersion::PC:
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return this->redirect_destinations_pc;
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case GameVersion::GC:
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return this->redirect_destinations_gc;
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case GameVersion::XB:
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return this->redirect_destinations_xb;
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default:
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throw out_of_range("no redirect destinations menu exists for this version");
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}
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}
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std::shared_ptr<const ItemParameterTable> ServerState::item_parameter_table_for_version(GameVersion version) const {
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switch (version) {
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case GameVersion::DC:
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@@ -811,36 +781,6 @@ void ServerState::parse_config(const JSON& json, bool is_reload) {
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this->information_contents_v2 = information_contents_v2;
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this->information_contents_v3 = information_contents_v3;
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auto generate_redirect_destinations_menu = [&](vector<pair<string, uint16_t>>& ret_pds, const char* key) -> shared_ptr<const Menu> {
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shared_ptr<Menu> ret(new Menu(MenuID::REDIRECT_DESTINATIONS, "Other servers"));
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ret_pds.clear();
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try {
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map<string, const JSON&> sorted_jsons;
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for (const auto& it : json.at(key).as_dict()) {
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sorted_jsons.emplace(it.first, *it.second);
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}
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ret->items.emplace_back(RedirectDestinationsMenuItemID::GO_BACK, "Go back", "Return to the\nmain menu", 0);
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uint32_t item_id = 0;
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for (const auto& item : sorted_jsons) {
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const string& netloc_str = item.second.as_string();
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const string& description = "$C7Remote server:\n$C6" + netloc_str;
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ret->items.emplace_back(item_id, item.first, description, 0);
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ret_pds.emplace_back(parse_netloc(netloc_str));
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item_id++;
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}
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} catch (const out_of_range&) {
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}
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return ret;
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};
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this->redirect_destinations_menu_dc = generate_redirect_destinations_menu(this->redirect_destinations_dc, "RedirectDestinations-DC");
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this->redirect_destinations_menu_pc = generate_redirect_destinations_menu(this->redirect_destinations_pc, "RedirectDestinations-PC");
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this->redirect_destinations_menu_gc = generate_redirect_destinations_menu(this->redirect_destinations_gc, "RedirectDestinations-GC");
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this->redirect_destinations_menu_xb = generate_redirect_destinations_menu(this->redirect_destinations_xb, "RedirectDestinations-XB");
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auto generate_proxy_destinations_menu = [&](vector<pair<string, uint16_t>>& ret_pds, const char* key) -> shared_ptr<const Menu> {
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shared_ptr<Menu> ret(new Menu(MenuID::PROXY_DESTINATIONS, "Proxy server"));
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ret_pds.clear();
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