add more options in IntegralExpression
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+4
-4
@@ -6,10 +6,10 @@
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#include "ItemParameterTable.hh"
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#include "StaticGameData.hh"
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const std::vector<uint8_t> ItemData::StackLimits::DEFAULT_TOOL_LIMITS_DC_NTE({10});
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const std::vector<uint8_t> ItemData::StackLimits::DEFAULT_TOOL_LIMITS_V1_V2({10, 10, 1, 10, 10, 10, 10, 10, 10, 1});
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const std::vector<uint8_t> ItemData::StackLimits::DEFAULT_TOOL_LIMITS_V3_V4(
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{10, 10, 1, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 99, 1});
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const std::vector<uint8_t> ItemData::StackLimits::DEFAULT_TOOL_LIMITS_DC_NTE{10};
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const std::vector<uint8_t> ItemData::StackLimits::DEFAULT_TOOL_LIMITS_V1_V2{10, 10, 1, 10, 10, 10, 10, 10, 10, 1};
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const std::vector<uint8_t> ItemData::StackLimits::DEFAULT_TOOL_LIMITS_V3_V4{
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10, 10, 1, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 1, 99, 1};
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const ItemData::StackLimits ItemData::StackLimits::DEFAULT_STACK_LIMITS_DC_NTE(
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Version::DC_NTE, ItemData::StackLimits::DEFAULT_TOOL_LIMITS_DC_NTE, 999999);
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