actually enforce NOCOMMIT tags finally
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+3
-2
@@ -199,8 +199,9 @@ public:
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ItemData bb_identify_result;
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std::array<std::vector<ItemData>, 3> bb_shop_contents;
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// Miscellaneous (used by chat commands)
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uint32_t next_exp_value = 0; // next EXP value to give
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// Miscellaneous (used by chat commands / quest opcodes)
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uint8_t schtserv_response_register = 0;
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uint32_t next_exp_value = 0;
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bool can_chat = true;
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// NOTE: If you add any new optional promises here, make sure to also add
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// them to cancel_pending_promises.
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