only return clients to newserv from proxy if not in a game

This commit is contained in:
Martin Michelsen
2022-09-06 11:12:24 -07:00
parent 425338877d
commit 19b093cfc5
3 changed files with 61 additions and 43 deletions
+1
View File
@@ -82,6 +82,7 @@ public:
std::vector<LobbyPlayer> lobby_players;
size_t lobby_client_id;
size_t leader_client_id;
bool is_in_game;
std::shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt;