only return clients to newserv from proxy if not in a game
This commit is contained in:
+13
-5
@@ -902,6 +902,7 @@ static HandlerResult on_server_65_67_68(shared_ptr<ServerState>,
|
|||||||
session.lobby_players.clear();
|
session.lobby_players.clear();
|
||||||
session.lobby_players.resize(12);
|
session.lobby_players.resize(12);
|
||||||
session.log.info("Cleared lobby players");
|
session.log.info("Cleared lobby players");
|
||||||
|
session.is_in_game = false;
|
||||||
|
|
||||||
// This command can cause the client to no longer send D6 responses when
|
// This command can cause the client to no longer send D6 responses when
|
||||||
// 1A/D5 large message boxes are closed. newserv keeps track of this
|
// 1A/D5 large message boxes are closed. newserv keeps track of this
|
||||||
@@ -957,6 +958,7 @@ static HandlerResult on_server_64(shared_ptr<ServerState>,
|
|||||||
// overwrite all 4 entries for this command
|
// overwrite all 4 entries for this command
|
||||||
session.lobby_players.resize(4);
|
session.lobby_players.resize(4);
|
||||||
session.log.info("Cleared lobby players");
|
session.log.info("Cleared lobby players");
|
||||||
|
session.is_in_game = true;
|
||||||
|
|
||||||
CmdT* cmd;
|
CmdT* cmd;
|
||||||
S_JoinGame_GC_Ep3_64* cmd_ep3 = nullptr;
|
S_JoinGame_GC_Ep3_64* cmd_ep3 = nullptr;
|
||||||
@@ -1020,6 +1022,12 @@ static HandlerResult on_server_66_69(shared_ptr<ServerState>,
|
|||||||
return HandlerResult::Type::FORWARD;
|
return HandlerResult::Type::FORWARD;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static HandlerResult on_client_98(shared_ptr<ServerState>,
|
||||||
|
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) {
|
||||||
|
session.is_in_game = false;
|
||||||
|
return HandlerResult::Type::FORWARD;
|
||||||
|
}
|
||||||
|
|
||||||
static HandlerResult on_client_06(shared_ptr<ServerState> s,
|
static HandlerResult on_client_06(shared_ptr<ServerState> s,
|
||||||
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
|
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
|
||||||
if (data.size() >= 12) {
|
if (data.size() >= 12) {
|
||||||
@@ -1611,7 +1619,7 @@ static on_command_t handlers[6][0x100][2] = {
|
|||||||
/* 95 */ {nullptr, nullptr},
|
/* 95 */ {nullptr, nullptr},
|
||||||
/* 96 */ {nullptr, nullptr},
|
/* 96 */ {nullptr, nullptr},
|
||||||
/* 97 */ {on_server_97, nullptr},
|
/* 97 */ {on_server_97, nullptr},
|
||||||
/* 98 */ {nullptr, nullptr},
|
/* 98 */ {nullptr, on_client_98},
|
||||||
/* 99 */ {nullptr, nullptr},
|
/* 99 */ {nullptr, nullptr},
|
||||||
/* 9A */ {nullptr, nullptr},
|
/* 9A */ {nullptr, nullptr},
|
||||||
/* 9B */ {nullptr, nullptr},
|
/* 9B */ {nullptr, nullptr},
|
||||||
@@ -1877,7 +1885,7 @@ static on_command_t handlers[6][0x100][2] = {
|
|||||||
/* 95 */ {nullptr, nullptr},
|
/* 95 */ {nullptr, nullptr},
|
||||||
/* 96 */ {nullptr, nullptr},
|
/* 96 */ {nullptr, nullptr},
|
||||||
/* 97 */ {on_server_97, nullptr},
|
/* 97 */ {on_server_97, nullptr},
|
||||||
/* 98 */ {nullptr, nullptr},
|
/* 98 */ {nullptr, on_client_98},
|
||||||
/* 99 */ {nullptr, nullptr},
|
/* 99 */ {nullptr, nullptr},
|
||||||
/* 9A */ {nullptr, nullptr},
|
/* 9A */ {nullptr, nullptr},
|
||||||
/* 9B */ {nullptr, nullptr},
|
/* 9B */ {nullptr, nullptr},
|
||||||
@@ -2143,7 +2151,7 @@ static on_command_t handlers[6][0x100][2] = {
|
|||||||
/* 95 */ {nullptr, nullptr},
|
/* 95 */ {nullptr, nullptr},
|
||||||
/* 96 */ {nullptr, nullptr},
|
/* 96 */ {nullptr, nullptr},
|
||||||
/* 97 */ {on_server_97, nullptr},
|
/* 97 */ {on_server_97, nullptr},
|
||||||
/* 98 */ {nullptr, nullptr},
|
/* 98 */ {nullptr, on_client_98},
|
||||||
/* 99 */ {nullptr, nullptr},
|
/* 99 */ {nullptr, nullptr},
|
||||||
/* 9A */ {on_server_gc_9A, nullptr},
|
/* 9A */ {on_server_gc_9A, nullptr},
|
||||||
/* 9B */ {nullptr, nullptr},
|
/* 9B */ {nullptr, nullptr},
|
||||||
@@ -2409,7 +2417,7 @@ static on_command_t handlers[6][0x100][2] = {
|
|||||||
/* 95 */ {nullptr, nullptr},
|
/* 95 */ {nullptr, nullptr},
|
||||||
/* 96 */ {nullptr, nullptr},
|
/* 96 */ {nullptr, nullptr},
|
||||||
/* 97 */ {on_server_97, nullptr},
|
/* 97 */ {on_server_97, nullptr},
|
||||||
/* 98 */ {nullptr, nullptr},
|
/* 98 */ {nullptr, on_client_98},
|
||||||
/* 99 */ {nullptr, nullptr},
|
/* 99 */ {nullptr, nullptr},
|
||||||
/* 9A */ {nullptr, nullptr},
|
/* 9A */ {nullptr, nullptr},
|
||||||
/* 9B */ {nullptr, nullptr},
|
/* 9B */ {nullptr, nullptr},
|
||||||
@@ -2675,7 +2683,7 @@ static on_command_t handlers[6][0x100][2] = {
|
|||||||
/* 95 */ {nullptr, nullptr},
|
/* 95 */ {nullptr, nullptr},
|
||||||
/* 96 */ {nullptr, nullptr},
|
/* 96 */ {nullptr, nullptr},
|
||||||
/* 97 */ {nullptr, nullptr},
|
/* 97 */ {nullptr, nullptr},
|
||||||
/* 98 */ {nullptr, nullptr},
|
/* 98 */ {nullptr, on_client_98},
|
||||||
/* 99 */ {nullptr, nullptr},
|
/* 99 */ {nullptr, nullptr},
|
||||||
/* 9A */ {nullptr, nullptr},
|
/* 9A */ {nullptr, nullptr},
|
||||||
/* 9B */ {nullptr, nullptr},
|
/* 9B */ {nullptr, nullptr},
|
||||||
|
|||||||
+11
-2
@@ -487,7 +487,8 @@ ProxyServer::LinkedSession::LinkedSession(
|
|||||||
override_lobby_number(-1),
|
override_lobby_number(-1),
|
||||||
lobby_players(12),
|
lobby_players(12),
|
||||||
lobby_client_id(0),
|
lobby_client_id(0),
|
||||||
leader_client_id(0) {
|
leader_client_id(0),
|
||||||
|
is_in_game(false) {
|
||||||
this->last_switch_enabled_command.subcommand = 0;
|
this->last_switch_enabled_command.subcommand = 0;
|
||||||
memset(this->prev_server_command_bytes, 0, sizeof(this->prev_server_command_bytes));
|
memset(this->prev_server_command_bytes, 0, sizeof(this->prev_server_command_bytes));
|
||||||
}
|
}
|
||||||
@@ -670,10 +671,17 @@ void ProxyServer::LinkedSession::send_to_game_server(const char* error_message)
|
|||||||
uint8_t leaving_id = x;
|
uint8_t leaving_id = x;
|
||||||
uint8_t leader_id = this->lobby_client_id;
|
uint8_t leader_id = this->lobby_client_id;
|
||||||
S_LeaveLobby_66_69_Ep3_E9 cmd = {leaving_id, leader_id, 1, 0};
|
S_LeaveLobby_66_69_Ep3_E9 cmd = {leaving_id, leader_id, 1, 0};
|
||||||
this->client_channel.send(0x69, leaving_id, &cmd, sizeof(cmd));
|
this->client_channel.send(this->is_in_game ? 0x66 : 0x69, leaving_id, &cmd, sizeof(cmd));
|
||||||
}
|
}
|
||||||
|
|
||||||
string encoded_name = encode_sjis(this->server->state->name);
|
string encoded_name = encode_sjis(this->server->state->name);
|
||||||
|
if (this->is_in_game) {
|
||||||
|
send_ship_info(this->client_channel, decode_sjis(string_printf(
|
||||||
|
"You cannot return\nto $C6%s$C7\nwhile in a game.\n\n%s",
|
||||||
|
encoded_name.c_str(), error_message ? error_message : "")));
|
||||||
|
this->disconnect();
|
||||||
|
|
||||||
|
} else {
|
||||||
send_ship_info(this->client_channel, decode_sjis(string_printf(
|
send_ship_info(this->client_channel, decode_sjis(string_printf(
|
||||||
"You\'ve returned to\n\tC6%s$C7\n\n%s", encoded_name.c_str(),
|
"You\'ve returned to\n\tC6%s$C7\n\n%s", encoded_name.c_str(),
|
||||||
error_message ? error_message : "")));
|
error_message ? error_message : "")));
|
||||||
@@ -714,6 +722,7 @@ void ProxyServer::LinkedSession::send_to_game_server(const char* error_message)
|
|||||||
|
|
||||||
this->client_channel.send(0x19, 0x00, &reconnect_cmd, sizeof(reconnect_cmd));
|
this->client_channel.send(0x19, 0x00, &reconnect_cmd, sizeof(reconnect_cmd));
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void ProxyServer::LinkedSession::disconnect() {
|
void ProxyServer::LinkedSession::disconnect() {
|
||||||
// Forward the disconnection to the other end
|
// Forward the disconnection to the other end
|
||||||
|
|||||||
@@ -82,6 +82,7 @@ public:
|
|||||||
std::vector<LobbyPlayer> lobby_players;
|
std::vector<LobbyPlayer> lobby_players;
|
||||||
size_t lobby_client_id;
|
size_t lobby_client_id;
|
||||||
size_t leader_client_id;
|
size_t leader_client_id;
|
||||||
|
bool is_in_game;
|
||||||
|
|
||||||
std::shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt;
|
std::shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user