ensure save is enabled before sending clients to proxy server

This commit is contained in:
Martin Michelsen
2022-09-30 11:41:29 -07:00
parent fbc0eaeaa1
commit 1a477b28a0
4 changed files with 62 additions and 49 deletions
-1
View File
@@ -1037,7 +1037,6 @@ template <typename CmdT>
static HandlerResult S_64(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) {
session.clear_lobby_players(4);
session.log.info("Cleared lobby players");
session.is_in_game = true;
CmdT* cmd;