use phosg namespace
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+30
-29
@@ -16,6 +16,7 @@
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#include "../PlayerSubordinates.hh"
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#include "../Text.hh"
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#include "../TextIndex.hh"
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#include "../Types.hh"
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namespace Episode3 {
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@@ -506,7 +507,7 @@ struct CardDefinition {
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void decode_code();
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std::string str() const;
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JSON json() const;
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phosg::JSON json() const;
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} __packed_ws__(Stat, 4);
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struct Effect {
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@@ -543,7 +544,7 @@ struct CardDefinition {
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bool is_empty() const;
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static std::string str_for_arg(const std::string& arg);
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std::string str(const char* separator = ", ", const TextSet* text_archive = nullptr) const;
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JSON json() const;
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phosg::JSON json() const;
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} __packed_ws__(Effect, 0x20);
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/* 0000 */ be_uint32_t card_id;
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@@ -810,7 +811,7 @@ struct CardDefinition {
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void decode_range();
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std::string str(bool single_line = true, const TextSet* text_archive = nullptr) const;
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JSON json() const;
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phosg::JSON json() const;
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} __packed_ws__(CardDefinition, 0x128);
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struct CardDefinitionsFooter {
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@@ -1029,8 +1030,8 @@ struct Rules {
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// likely be more work than it's worth.
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Rules() = default;
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explicit Rules(const JSON& json);
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JSON json() const;
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explicit Rules(const phosg::JSON& json);
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phosg::JSON json() const;
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bool operator==(const Rules& other) const = default;
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bool operator!=(const Rules& other) const = default;
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void clear();
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@@ -1225,7 +1226,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
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/* 48 */
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std::string str() const;
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JSON json() const;
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phosg::JSON json() const;
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} __packed_ws__(CameraSpec, 0x48);
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// This array specifies the camera zone maps. A camera zone map is a subset of
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@@ -1283,7 +1284,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
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/* 00 */ pstring<TextEncoding::MARKED, 0x18> deck_name;
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/* 18 */ parray<be_uint16_t, 0x20> card_ids; // Last one appears to always be FFFF
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/* 58 */
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JSON json(uint8_t language) const;
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phosg::JSON json(uint8_t language) const;
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} __packed_ws__(NPCDeck, 0x58);
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/* 1FE8 */ parray<NPCDeck, 3> npc_decks; // Unused if name[0] == 0
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@@ -1299,7 +1300,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
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// TODO: Figure out exactly how these are used and document here.
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/* 0018 */ parray<be_uint16_t, 0x7E> params;
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/* 0114 */
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JSON json(uint8_t language) const;
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phosg::JSON json(uint8_t language) const;
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} __packed_ws__(AIParams, 0x114);
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/* 20F0 */ parray<AIParams, 3> npc_ai_params; // Unused if name[0] == 0
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@@ -1352,7 +1353,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
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// strings, excluding any that are empty or begin with the character '^'.
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/* 0004 */ parray<pstring<TextEncoding::MARKED, 0x40>, 4> strings;
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/* 0104 */
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JSON json(uint8_t language) const;
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phosg::JSON json(uint8_t language) const;
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} __packed_ws__(DialogueSet, 0x104);
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// There are up to 0x10 of these per valid NPC, but only the first 13 of them
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@@ -1435,7 +1436,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
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bool operator==(const EntryState& other) const = default;
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bool operator!=(const EntryState& other) const = default;
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JSON json() const;
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phosg::JSON json() const;
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} __packed_ws__(EntryState, 2);
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/* 5A10 */ parray<EntryState, 4> entry_states;
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/* 5A18 */
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@@ -1451,7 +1452,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
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void assert_semantically_equivalent(const MapDefinition& other) const;
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std::string str(const CardIndex* card_index, uint8_t language) const;
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JSON json(uint8_t language) const;
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phosg::JSON json(uint8_t language) const;
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} __packed_ws__(MapDefinition, 0x5A18);
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struct MapDefinitionTrial {
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@@ -1534,7 +1535,7 @@ public:
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std::shared_ptr<const CardEntry> definition_for_name_normalized(const std::string& name) const;
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std::set<uint32_t> all_ids() const;
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uint64_t definitions_mtime() const;
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JSON definitions_json() const;
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phosg::JSON definitions_json() const;
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private:
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static std::string normalize_card_name(const std::string& name);
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@@ -1615,37 +1616,37 @@ private:
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// TODO: Figure out how to declare these inside the Episode3 namespace.
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template <>
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Episode3::HPType enum_for_name<Episode3::HPType>(const char* name);
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Episode3::HPType phosg::enum_for_name<Episode3::HPType>(const char* name);
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template <>
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const char* name_for_enum<Episode3::HPType>(Episode3::HPType hp_type);
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const char* phosg::name_for_enum<Episode3::HPType>(Episode3::HPType hp_type);
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template <>
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Episode3::DiceExchangeMode enum_for_name<Episode3::DiceExchangeMode>(const char* name);
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Episode3::DiceExchangeMode phosg::enum_for_name<Episode3::DiceExchangeMode>(const char* name);
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template <>
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const char* name_for_enum<Episode3::DiceExchangeMode>(Episode3::DiceExchangeMode dice_exchange_mode);
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const char* phosg::name_for_enum<Episode3::DiceExchangeMode>(Episode3::DiceExchangeMode dice_exchange_mode);
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template <>
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Episode3::AllowedCards enum_for_name<Episode3::AllowedCards>(const char* name);
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Episode3::AllowedCards phosg::enum_for_name<Episode3::AllowedCards>(const char* name);
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template <>
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const char* name_for_enum<Episode3::AllowedCards>(Episode3::AllowedCards allowed_cards);
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const char* phosg::name_for_enum<Episode3::AllowedCards>(Episode3::AllowedCards allowed_cards);
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template <>
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const char* name_for_enum<Episode3::BattlePhase>(Episode3::BattlePhase phase);
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const char* phosg::name_for_enum<Episode3::BattlePhase>(Episode3::BattlePhase phase);
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template <>
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const char* name_for_enum<Episode3::SetupPhase>(Episode3::SetupPhase phase);
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const char* phosg::name_for_enum<Episode3::SetupPhase>(Episode3::SetupPhase phase);
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template <>
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const char* name_for_enum<Episode3::RegistrationPhase>(Episode3::RegistrationPhase phase);
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const char* phosg::name_for_enum<Episode3::RegistrationPhase>(Episode3::RegistrationPhase phase);
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template <>
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const char* name_for_enum<Episode3::ActionSubphase>(Episode3::ActionSubphase phase);
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const char* phosg::name_for_enum<Episode3::ActionSubphase>(Episode3::ActionSubphase phase);
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template <>
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const char* name_for_enum<Episode3::AttackMedium>(Episode3::AttackMedium medium);
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const char* phosg::name_for_enum<Episode3::AttackMedium>(Episode3::AttackMedium medium);
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template <>
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const char* name_for_enum<Episode3::CriterionCode>(Episode3::CriterionCode code);
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const char* phosg::name_for_enum<Episode3::CriterionCode>(Episode3::CriterionCode code);
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template <>
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const char* name_for_enum<Episode3::CardType>(Episode3::CardType type);
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const char* phosg::name_for_enum<Episode3::CardType>(Episode3::CardType type);
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template <>
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const char* name_for_enum<Episode3::CardClass>(Episode3::CardClass cc);
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const char* phosg::name_for_enum<Episode3::CardClass>(Episode3::CardClass cc);
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template <>
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const char* name_for_enum<Episode3::ConditionType>(Episode3::ConditionType cond_type);
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const char* phosg::name_for_enum<Episode3::ConditionType>(Episode3::ConditionType cond_type);
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template <>
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const char* name_for_enum<Episode3::EffectWhen>(Episode3::EffectWhen when);
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const char* phosg::name_for_enum<Episode3::EffectWhen>(Episode3::EffectWhen when);
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template <>
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const char* name_for_enum<Episode3::Direction>(Episode3::Direction d);
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const char* phosg::name_for_enum<Episode3::Direction>(Episode3::Direction d);
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