support v2 and v3 ItemPMT files

This commit is contained in:
Martin Michelsen
2023-10-27 21:08:04 -07:00
parent 7651922dc9
commit 1c2786ef43
26 changed files with 5106 additions and 1943 deletions
+2 -2
View File
@@ -2145,11 +2145,11 @@ static void on_10(shared_ptr<Client> c, uint16_t, uint32_t, string& data) {
if (vq->battle_rules) {
lc->game_data.create_battle_overlay(vq->battle_rules, s->level_table);
lc->log.info("Created battle overlay");
lc->game_data.player()->print_inventory(stderr);
lc->game_data.player()->print_inventory(stderr, c->version(), s->item_name_index);
} else if (vq->challenge_template_index >= 0) {
lc->game_data.create_challenge_overlay(vq->challenge_template_index, s->level_table);
lc->log.info("Created challenge overlay");
lc->game_data.player()->print_inventory(stderr);
lc->game_data.player()->print_inventory(stderr, c->version(), s->item_name_index);
}
// If an overlay was created, item IDs need to be assigned