rename area -> floor in most places

This commit is contained in:
Martin Michelsen
2023-11-13 17:25:16 -08:00
parent 8d4c9ca93a
commit 1ca0e928a4
21 changed files with 285 additions and 283 deletions
+3 -3
View File
@@ -315,9 +315,9 @@ Some commands only work on the game server and not on the proxy server. The chat
* Cheat mode commands
* `$cheat`: Enables or disables cheat mode for the current game. All other cheat mode commands do nothing if cheat mode is disabled. By default, cheat mode is off in new games but can be enabled; there is an option in config.json that allows you to disable cheat mode entirely, or set it to on by default in new games.
* `$infhp` / `$inftp`: Enables or disables infinite HP or TP mode. Applies to only you. In infinite HP mode, one-hit KO attacks will still kill you.
* `$warpme <area-id>`: Warps yourself to the given area.
* `$warpall <area-id>`: Warps everyone in the game to the given area. You must be the leader to use this command, unless you're on the proxy server.
* `$next`: Warps yourself to the next area.
* `$warpme <floor-id>`: Warps yourself to the given floor.
* `$warpall <floor-id>`: Warps everyone in the game to the given floor. You must be the leader to use this command, unless you're on the proxy server.
* `$next`: Warps yourself to the next floor.
* `$swa`: Enables or disables switch assist. When enabled, the server will attempt to automatically unlock two-player doors in solo games if you step on both switches sequentially.
* `$item <desc>` (or `$i <desc>`): Create an item. `desc` may be a description of the item (e.g. "Hell Saber +5 0/10/25/0/10") or a string of hex data specifying the item code. Item codes are 16 hex bytes; at least 2 bytes must be specified, and all unspecified bytes are zeroes. If you are on the proxy server, you must not be using Blue Burst for this command to work. On the game server, this command works for all versions.
* `$unset <index>`: In an Episode 3 battle, removes one of your set cards from the field. `<index>` is the index of the set card as it appears on your screen - 1 is the card next to your SC's icon, 2 is the card to the right of 1, etc. This does not cause a Hunters-side SC to lose HP, as they normally do when their items are destroyed.