rename area -> floor in most places
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@@ -86,7 +86,7 @@ public:
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std::vector<LobbyPlayer> lobby_players;
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size_t lobby_client_id;
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size_t leader_client_id;
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uint16_t area;
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uint16_t floor;
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float x;
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float z;
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bool is_in_game;
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