rename area -> floor in most places
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+9
-9
@@ -230,9 +230,9 @@ Proxy session commands:\n\
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Change your lobby marker color.\n\
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warp AREA-ID\n\
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warpme AREA-ID\n\
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Send yourself to a specific area.\n\
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Send yourself to a specific floor.\n\
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warpall AREA-ID\n\
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Send everyone to a specific area.\n\
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Send everyone to a specific floor.\n\
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set-override-section-id [SECTION-ID]\n\
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Override the section ID for games you create or join. This affects the\n\
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active drop chart if you are the leader of the game and the server doesn't\n\
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@@ -706,15 +706,15 @@ Proxy session commands:\n\
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} else if ((command_name == "warp") || (command_name == "warpme")) {
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auto ses = this->get_proxy_session(session_name);
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uint8_t area = stoul(command_args);
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send_warp(ses->client_channel, ses->lobby_client_id, area, true);
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uint8_t floor = stoul(command_args);
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send_warp(ses->client_channel, ses->lobby_client_id, floor, true);
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} else if (command_name == "warpall") {
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auto ses = this->get_proxy_session(session_name);
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uint8_t area = stoul(command_args);
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send_warp(ses->client_channel, ses->lobby_client_id, area, false);
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send_warp(ses->server_channel, ses->lobby_client_id, area, false);
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uint8_t floor = stoul(command_args);
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send_warp(ses->client_channel, ses->lobby_client_id, floor, false);
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send_warp(ses->server_channel, ses->lobby_client_id, floor, false);
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} else if ((command_name == "info-board") || (command_name == "info-board-data")) {
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auto ses = this->get_proxy_session(session_name);
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@@ -815,8 +815,8 @@ Proxy session commands:\n\
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send_text_message(ses->client_channel, "$C7Next drop:\n" + name);
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} else {
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send_drop_stacked_item(s, ses->client_channel, item, ses->area, ses->x, ses->z);
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send_drop_stacked_item(s, ses->server_channel, item, ses->area, ses->x, ses->z);
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send_drop_stacked_item(s, ses->client_channel, item, ses->floor, ses->x, ses->z);
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send_drop_stacked_item(s, ses->server_channel, item, ses->floor, ses->x, ses->z);
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string name = s->describe_item(ses->version(), ses->next_drop_item, true);
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send_text_message(ses->client_channel, "$C7Item created:\n" + name);
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