update some format notes
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@@ -727,9 +727,10 @@ struct MapList {
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be_uint16_t height;
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parray<parray<uint8_t, 0x10>, 0x10> map_tiles;
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parray<parray<uint8_t, 0x10>, 0x10> modification_tiles;
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// This appears to be 0xFF000000 for free battle maps, and 0 for quests.
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// This appears to be 0xFF for free battle maps, and 0 for quests.
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// TODO: Figure out what this field's meaning actually is
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be_uint32_t unknown_a2;
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uint8_t unknown_a1;
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parray<uint8_t, 3> unused;
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} __attribute__((packed));
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// Variable-length fields:
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