handle one 6x63 data race
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@@ -3243,6 +3243,12 @@ static void on_61_98(shared_ptr<Client> c, uint16_t command, uint32_t flag, stri
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c->update_channel_name();
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// If the player is BB and has just left a game, sync their save file to the
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// client to make sure it's up to date
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if ((c->version() == Version::BB_V4) && (command == 0x98)) {
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send_complete_player_bb(c);
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}
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if (command == 0x61) {
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if (c->pending_character_export) {
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unique_ptr<Client::PendingCharacterExport> pending_export = std::move(c->pending_character_export);
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