fix cross-language quest loading
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@@ -2017,7 +2017,7 @@ static void on_10(shared_ptr<Client> c, uint16_t, uint32_t, const string& data)
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continue;
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continue;
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}
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}
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auto vq = q->version(lc->quest_version(), c->language());
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auto vq = q->version(lc->quest_version(), lc->language());
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if (!vq) {
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if (!vq) {
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send_lobby_message_box(lc, u"$C6Quest does not exist\nfor this game version.");
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send_lobby_message_box(lc, u"$C6Quest does not exist\nfor this game version.");
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lc->should_disconnect = true;
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lc->should_disconnect = true;
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