rename some quest opcodes
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+3
-3
@@ -430,8 +430,8 @@ static const QuestScriptOpcodeDefinition opcode_defs[] = {
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{0x008B, "unhide_ene", nullptr, {{REG_SET_FIXED, 3}}, F_V0_V4},
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{0x008C, "at_coords_call", nullptr, {{REG_SET_FIXED, 5}}, F_V0_V4},
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{0x008D, "at_coords_talk", nullptr, {{REG_SET_FIXED, 5}}, F_V0_V4},
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{0x008E, "col_npcin", nullptr, {{REG_SET_FIXED, 5}}, F_V0_V4},
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{0x008F, "col_npcinr", nullptr, {{REG_SET_FIXED, 6}}, F_V0_V4},
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{0x008E, "npc_coords_call", nullptr, {{REG_SET_FIXED, 5}}, F_V0_V4},
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{0x008F, "party_coords_call", nullptr, {{REG_SET_FIXED, 6}}, F_V0_V4},
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{0x0090, "switch_on", nullptr, {INT32}, F_V0_V4 | F_ARGS},
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{0x0091, "switch_off", nullptr, {INT32}, F_V0_V4 | F_ARGS},
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{0x0092, "playbgm_epi", nullptr, {INT32}, F_V0_V4 | F_ARGS},
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@@ -440,7 +440,7 @@ static const QuestScriptOpcodeDefinition opcode_defs[] = {
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{0x0095, "set_floor_handler", nullptr, {AREA, SCRIPT32}, F_V0_V2},
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{0x0095, "set_floor_handler", nullptr, {AREA, SCRIPT16}, F_V3_V4 | F_ARGS},
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{0x0096, "clr_floor_handler", nullptr, {AREA}, F_V0_V4 | F_ARGS},
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{0x0097, "col_plinaw", nullptr, {{REG_SET_FIXED, 9}}, F_V1_V4},
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{0x0097, "npc_check_straggle", nullptr, {{REG_SET_FIXED, 9}}, F_V1_V4},
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{0x0098, "hud_hide", nullptr, {}, F_V0_V4},
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{0x0099, "hud_show", nullptr, {}, F_V0_V4},
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{0x009A, "cine_enable", nullptr, {}, F_V0_V4},
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