rewrite proxy server to support multiple clients and integration with game server

This commit is contained in:
Martin Michelsen
2022-03-27 18:14:23 -07:00
parent d977cf0608
commit 2597da95bc
24 changed files with 1370 additions and 992 deletions
+112 -14
View File
@@ -3,6 +3,9 @@
#include <event2/buffer.h>
#include <stdexcept>
#include <phosg/Strings.hh>
#include "Text.hh"
using namespace std;
@@ -17,43 +20,109 @@ PSOCommandHeader::PSOCommandHeader() {
uint16_t PSOCommandHeader::command(GameVersion version) const {
switch (version) {
case GameVersion::DC:
return this->dc.command;
case GameVersion::GC:
return reinterpret_cast<const PSOCommandHeaderDCGC*>(this)->command;
return this->gc.command;
case GameVersion::PC:
case GameVersion::PATCH:
return reinterpret_cast<const PSOCommandHeaderPC*>(this)->command;
return this->pc.command;
case GameVersion::BB:
return reinterpret_cast<const PSOCommandHeaderBB*>(this)->command;
return this->bb.command;
default:
throw logic_error("unknown game version");
}
}
void PSOCommandHeader::set_command(GameVersion version, uint16_t command) {
switch (version) {
case GameVersion::DC:
this->dc.command = command;
break;
case GameVersion::GC:
this->gc.command = command;
break;
case GameVersion::PC:
case GameVersion::PATCH:
this->pc.command = command;
break;
case GameVersion::BB:
this->bb.command = command;
break;
default:
throw logic_error("unknown game version");
}
throw logic_error("unknown game version");
}
uint16_t PSOCommandHeader::size(GameVersion version) const {
switch (version) {
case GameVersion::DC:
return this->dc.size;
case GameVersion::GC:
return reinterpret_cast<const PSOCommandHeaderDCGC*>(this)->size;
return this->gc.size;
case GameVersion::PC:
case GameVersion::PATCH:
return reinterpret_cast<const PSOCommandHeaderPC*>(this)->size;
return this->pc.size;
case GameVersion::BB:
return reinterpret_cast<const PSOCommandHeaderBB*>(this)->size;
return this->bb.size;
default:
throw logic_error("unknown game version");
}
}
void PSOCommandHeader::set_size(GameVersion version, uint32_t size) {
switch (version) {
case GameVersion::DC:
this->dc.size = size;
break;
case GameVersion::GC:
this->gc.size = size;
break;
case GameVersion::PC:
case GameVersion::PATCH:
this->pc.size = size;
break;
case GameVersion::BB:
this->bb.size = size;
break;
default:
throw logic_error("unknown game version");
}
throw logic_error("unknown game version");
}
uint32_t PSOCommandHeader::flag(GameVersion version) const {
switch (version) {
case GameVersion::DC:
return this->dc.flag;
case GameVersion::GC:
return reinterpret_cast<const PSOCommandHeaderDCGC*>(this)->flag;
return this->gc.flag;
case GameVersion::PC:
case GameVersion::PATCH:
return reinterpret_cast<const PSOCommandHeaderPC*>(this)->flag;
return this->pc.flag;
case GameVersion::BB:
return reinterpret_cast<const PSOCommandHeaderBB*>(this)->flag;
return this->bb.flag;
default:
throw logic_error("unknown game version");
}
}
void PSOCommandHeader::set_flag(GameVersion version, uint32_t flag) {
switch (version) {
case GameVersion::DC:
this->dc.flag = flag;
break;
case GameVersion::GC:
this->gc.flag = flag;
break;
case GameVersion::PC:
case GameVersion::PATCH:
this->pc.flag = flag;
break;
case GameVersion::BB:
this->bb.flag = flag;
break;
default:
throw logic_error("unknown game version");
}
throw logic_error("unknown game version");
}
@@ -62,7 +131,7 @@ void for_each_received_command(
struct bufferevent* bev,
GameVersion version,
PSOEncryption* crypt,
function<void(uint16_t, uint16_t, const string&)> fn) {
function<void(uint16_t, uint16_t, string&)> fn) {
struct evbuffer* buf = bufferevent_get_input(bev);
size_t header_size = version == GameVersion::BB ? 8 : 4;
@@ -108,4 +177,33 @@ void for_each_received_command(
fn(header.command(version), header.flag(version), command_data);
}
}
}
void print_received_command(
uint16_t command,
uint32_t flag,
const void* data,
size_t size,
GameVersion version,
const char* name) {
string name_token;
if (name && name[0]) {
name_token = string(" from ") + name;
}
log(INFO, "Received%s (version=%d command=%04hX flag=%08X)",
name_token.c_str(), static_cast<int>(version), command, flag);
PSOCommandHeader header;
size_t header_size = header.header_size(version);
header.set_command(version, command);
header.set_flag(version, flag);
header.set_size(version, size + header_size);
// TODO: This is unnecessarily slow. It'd be nice to have a print_data_v() so
// we don't have to copy data around here.
StringWriter w;
w.write(&header, header_size);
w.write(data, size);
print_data(stderr, w.str());
}