rewrite proxy server to support multiple clients and integration with game server

This commit is contained in:
Martin Michelsen
2022-03-27 18:14:23 -07:00
parent d977cf0608
commit 2597da95bc
24 changed files with 1370 additions and 992 deletions
+7
View File
@@ -30,6 +30,13 @@
// simulator. This is generally only useful for finding bugs in the interface.
// "IPStackDebug": true,
// Other servers to support proxying to. If this is empty, the proxy server is
// disabled.
"ProxyDestinations": {
// "name (appears in menu)": "netloc"
"Schtserv": "149.56.167.128:9103",
},
// By default, the interactive shell runs if stdin is a terminal, and doesn't
// run if it's not. This option, if present, overrides that behavior.
// "RunInteractiveShell": false,