rewrite proxy server to support multiple clients and integration with game server
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@@ -30,6 +30,13 @@
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// simulator. This is generally only useful for finding bugs in the interface.
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// "IPStackDebug": true,
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// Other servers to support proxying to. If this is empty, the proxy server is
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// disabled.
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"ProxyDestinations": {
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// "name (appears in menu)": "netloc"
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"Schtserv": "149.56.167.128:9103",
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},
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// By default, the interactive shell runs if stdin is a terminal, and doesn't
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// run if it's not. This option, if present, overrides that behavior.
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// "RunInteractiveShell": false,
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