diff --git a/system/ppc/Editors.3SE0.patch.s b/system/ppc/Editors.3SE0.patch.s index 14752083..cdffc157 100644 --- a/system/ppc/Editors.3SE0.patch.s +++ b/system/ppc/Editors.3SE0.patch.s @@ -95,9 +95,7 @@ activate_chosen_editor: # This editor is very similar to TGroupEnemySetEditor (see below). # lwz r4, [r29 + 0x04] # TGroupEnemySetEditor - # TODO: This editor crashes on update. It sort of works if you ignore - # invalid memory accesses in Dolphin, but this is not a good solution. - # Figure out if this is an Ep3-specific issue and fix it if possible. + # This editor only works in a game; it crashes if loaded in the lobby. # Use the D-pad to choose a value; hold X and use the D-pad to modify the # selected value. Hold R to use the menu on the right. @@ -159,7 +157,7 @@ activate_chosen_editor: # this debugger doesn't do anything. It's likely more functional in Episodes # 1 & 2. - # lwz r4, [r29 + 0x34] # TEffIndirectEditor (no visible effects) + # lwz r4, [r29 + 0x34] # TEffIndirectEditor # li r0, 1 # stw [r4 + 0x38], r0 # This editor is missing in PSO PC, but is present in PSOX. It appears to be