use system randomness by default unless overridden

This commit is contained in:
Martin Michelsen
2024-02-23 23:50:03 -08:00
parent 7dc5a02a83
commit 294d180e68
22 changed files with 148 additions and 106 deletions
+2
View File
@@ -1347,6 +1347,7 @@ static HandlerResult S_13_A7(shared_ptr<ProxyServer::LinkedSession> ses, uint16_
ses->lobby_event,
ses->id,
Map::DEFAULT_RARE_ENEMIES,
ses->lobby_random_seed,
make_shared<PSOV2Encryption>(ses->lobby_random_seed),
quest_dat_data);
}
@@ -1656,6 +1657,7 @@ static HandlerResult S_64(shared_ptr<ProxyServer::LinkedSession> ses, uint16_t,
s->set_data_table(ses->version(), ses->lobby_episode, ses->lobby_mode, ses->lobby_difficulty),
bind(&ServerState::load_map_file, s.get(), placeholders::_1, placeholders::_2),
Map::DEFAULT_RARE_ENEMIES,
ses->lobby_random_seed,
make_shared<PSOV2Encryption>(ses->lobby_random_seed),
cmd->variations,
&ses->log);